Death warps and the in-game timer
7 years ago

I would class that as perfectly fine but its not up to me.

England

How on earth did you find that?

Pennsylvania, USA

Well shit that's insane. Not even surprised any more tho lol

Utah, USA

rules for every level, strike, and raid, say that the mission MUST BE DONE IN ONE SEGMENT allowing the timer to be paused for any reason, makes the run a segmented run, and is 100% against the rules that are stated.

Maine, USA

We know they did that to prove a point on the whole death warp issue.

Alert incoming text wall

So is there a final decision on this? just so I know if I need to change times on runs. My argument to the situation is that death warp runs should be timed from start to finish RTA excluding time spent at the wipe screen. I think this because it can't be IGT because of inconsistent times, and in can't be fully RTA because wipe screens are different lengths of time depending on connection resulting in inconsistent times again. So in my opinion the solution to this is pause the timer at the wipe screen and start it again when it ends. The problems with this are that times could be argued to be different times by people because human error begins to be involved. Also Ehroar's fake 2:20 nexus run exaggerates how unskilful times could begin to beat much more skilful runs if death warps of such scale were ever found which would be really boring to do and watch.

The other argument is that it should be all RTA with no pausing of the timer. This is because runs that take more skill are being beaten by ones that are less skilful using death warps. This results in some WR runs being less entertaining to do and watch as you go from being in one place one frame to another place the next frame. Also,it makes timing the runs easier as its just start to finish so less room for human error as well as it avoids problems with timing it IGT. (If there are any more points to this argument please reply with them as I am biased and want there to be an even argument but these are all the points I could think of for this argument). The problems I see with this are that wipe screens are inconsistent and timing death warp runs from start to finish wouldn't solve the original problem with IGT which is the RNG with it. Another point is that although runs will be less skilful speed runs are about going fast. We do speed runs not skill runs. The changing place in one frame to another place in the next frame also comes under the less skilful point but I personally do not see a problem with this. (Again I want to say I am extremely biased and if someone would like to add points to the completely RTA approach could you please add them so that an informed decision can be made).

Indiana, USA

either ban death warps or time the entire run start to finish if you use one. I don't fucking care which one. Just make the decision soon or I will find more loop holes in your shitty rules

what loops holes? If you consider going to orbit a loop hole, it isn't because there is a rule that states "The mission must be played from start to finish in one segment." This means going to orbit can't be done and your nexus example, although fake and exaggerated, I see no problem with.

Death warps could be banned, that seems like a fair enough solution to me, but it will force slower times which kind of defeats the purpose of a speed run.

As for the entire thing timed in RTA, I've said why I think its not a good solution. Also, is there nothing to add to that side of the argument? Is the only point that it takes less skill to do a death warp run or am I missing some more points?

But either way what ever the final decision is, I would like it if the mods could come to one so that I and others can change the times on runs if need be,.

Indiana, USA

If you don't time the death warp death screen then thats two segments itself breaking destiny speedrun rules, and speedrun rules globally for fucking pausing a timer in the middle of a speedrun

Maine, USA

Well if you were apart of the discord you would have seen that we have been talking about how to resolve this issue and a majority of people have agreed on using the same timing rules (just go by the IGT at the end of the level) for all missions even if they use death warps.

Indiana, USA

so you guys did nothing nice "solution" this site is dead

Maine, USA

If u were to actually read what we had decided we had figured that since death warps only affect a very few number of missions it would be to arbitrary to make the change.

plus hows the site dead we've gained 10+ new runners since ROI release.

Indiana, USA

so my restoration run is record then just saying. If death warping and pausing the timer is fine then whats the problem with going to orbit? Don't say two segments blah blah. If you do a run and do a warp and the timer pauses that's technically two segments. So I'm going to submit it again and someone will accept it our you're all dumb and shouldn't be making rules about a game you can't even hold a record in.

Maine, USA

One. None of the current active mods made the rule stating "run must be completed in one segment from start to finish" that was made by the person who added destiny to speedrun.com

Two. Your restoration run isn't valid since you went to orbit which blatently broke one of the rules for IL runs so it will never get accepted until you post a run that is done from start to finish.

Indiana, USA

YOU DON'T GET THE POINT ITS THE SAME THING THEY DO IN THE NEXUS AT THE CORE OF THE ISSUE. IF YOU CAN DEATH WARP IN NEXUS THEN THIS IS THE SAME THING. REMOVE ALL THE NEXUS RUNS WITH DEATH WARPS AND I WILL LEAVE YOU ALONE

Maine, USA

I think you accidentaly left your caps lock on. I'm not removing the nexus runs since death warps are allowed and the community has agreed on not banning death warps and still timing in IGT.

Ehroar that wasn't the solution that we came to.

With these posts you're making yourself look very dumb, I don't think its us that are. Why are you getting so heated? A better way to get across a point is to make a clear statement thats proposing your ideas and solutions. You should then wait to hear other peoples suggestions and opinions and not get all argumentative when they aren't the same opinions as your own. The mods, should then make an informed decision together that suits everyone best. If this decision isn't exactly what you wanted you accept it and move on.

You say that mods "shouldn't be making rules about a game you can't even hold a record in". Records aren't what make a good mod. In my opinion, a good mod is someone that understands the game they're moderating and are good at making decisions based of what the majority of people want, or what suits everyone equally.

Indiana, USA

If ReStOrAtIoN wAs A dArKnEsS zOnE tHeN i CoUlD dO tHe SaMe ThInG aNd DiE iNsTeAd Of OrBiTiNg AnD wItH tHeSe RuLeS iT wOuLd Be PeRfEcTlY fInE. wHaT pArT oF yOuR bRaIn IsN't WoKiNg To PrOceSs ThIs?

Indiana, USA

okay hazabow let me go to my discord full of other people that can't hold records and see what they think about what should be records or not seems legit