- You can either list them out like you have them. I'd recommend putting empty levels in between as "headers" to space it out more.
- You can collapse them under one common level category (Tutorial, Practical Shooting, Killhouse, etc.) and then use a variable for the stages. Since you have an equal number of stages for Practical Shooting and Killhouse, you can have 2 variables: Weapon variable (Pistol, Rifle, et al.) and Stage variable (Stage 1, Stage 2, et al.).
Pros and cons for both. Just note that you can't have a variable for a variable (aka a subsubcategory).
No option is currently available to only show the default value. The communities I'm part of could also use this type of option.
Alternative here is to extract all the levels in the worlds to be their own levels. Depending on who you ask, they would argue that this should be the standard. I personally disagree as the leaderboard structure should be up to the individual communities on how they want to present their information.
Looks like SRC has no option to notify us when a comment is posted under a News post. This resulted in these comments being completely missed. I always recommend using the Forums (https://www.speedrun.com/endfield/forums) as there's more visibility and we get notifications.
The rules are likely to be adjusted in the future. However, we don't want to make changes until after the contest has been completed. This is to avoid whiplash from rule changes. We'll keep your advice in mind during discussions with the community.
The first Rhodagn that appears in the story.
Unlocking this thread in case someone reads this in the future. The AK leaderboards will follow Site Rules:
- The game itself must not be altered or controlled with outside tools. Exceptions can be made on a community basis (e.g., character creation scripts, logo/cutscene removal dlls, etc.)
We will not be making an exception for Arknights. All controls must be native to the program you are using and cannot be mapped to more than one button.
Ok, back to locked you go.
Considering the runs are very old and it looks like you are updating the runs without reverifying them. Add a run with just you for like 1 hour (time doesn't matter), then delete it.
The site doesn't seem to reload the positions properly until something gets verified in that category. I had a similar issue where I was moving runs from one category to another, but the runs itself were still reflecting their old position even though the leaderboard they were moved to was correct. An example from your board is the first place run from meauxdal being reported as Obsolete in the run itself.
Looks like your SteamID is 76561198759712890: https://steamcommunity.com/profiles/76561198759712890/
It'll look ugly, but it works.
Locking this thread due to bot abuse. Feel free to reopen a new thread if there are any further thoughts.
Stages requested in no particular order but grouped as needed.
Implemented
- DH-9
- DV-8
- GA-8
- IS-10
- IW-9
- JT8-3
- M8-8
- NL-10
- NL-EX-8
- SN-10
- SV-9
- WD-EX-8
- WR-EX-6
- 7-18
- 9-19 Standard
- 10-17 Standard
- 10-17 Adverse
Story Stages
- R8-11 - no kill gate; stage seems too long to be interesting for PRTS
- 11-17 - predetermined squad; need to explore this idea and similar stages
- 12-20
Hell Stages
Hell stages might not happen as it may break the accessibility clause, but need to consider how late these stages are. More research is needed.
Edit: I'd like PRTS attempts for this category first before further consideration.
- H7-4
- H8-3
- H8-4
- H9-6
- H10-1
- H10-3
- H11-2
- H11-4
- H12-1
- H12-3
- H12-4
Event Stages
Includes normal stages, EX stages, and special stages. Anything outside of normal stages are unlikely to be implemented unless it is popular or interesting.
Edit: For EX/Special stages, I'd like PRTS attempts before further consideration.
- NL-S-3
- WR-EX-3
- WR-EX-8
- MB-EX-8
- MN-EX-8
- DH-EX-4
- DH-EX-8
- DH-S-4
- WD-EX-1
- SN-EX-8
- SN-S-5
- IW-EX-8
- GA-EX-8
- TW-EX-7
- IS-EX-8
- DV-EX-8
- CW-EX-8
Some extra thoughts I wrote down, but removed.
Most of the other categories fit the nature that the PvP community is looking for. However, it involves too many stages that are unfit for their current format. This is why the level leaderboard is the most suitable area for them to compete.
It is important to understand that speedrunning and PvPing are similar in nature: the idea to clear the stage as quickly as possible. However, there are 2 distinct differences:
- PvP focuses on a mixture of low step and AFK strategies, whereas speedruns focuses on well-timed and well-executed ability use.
- PvPing takes place in a live settings, usually on streams that host PvP tournaments, where a player's actions affect the time immediately and leave little room for mistakes.
Speedruns are meant to go through a review process before officially recording the time on a persistent leaderboard not meant to adjust. Players can attempt a strategy as many times as they want before submitting, which can lead to some runs taking months or years to complete flawlessly.
Hi @GL1TCH3D, thank you for your continued interest in AK speedruns. I hope my responses below are sufficient for your concerns.
even without glitches, a unit like Mlynar drastically changed the landscape for speedruns, especially in categories like IS (where he obliterated no relics as well).
Operators that decrease the amount of time to clear will not reset the leaderboards. An example would be Horn S1 saving a full second on Anni 3. Conversely, changes to the game that prevent replicating or would overall slow down the run will result in the leaderboards being archived and refreshed.
Our goal is to have 0 leaderboard refreshes annually, but we will take steps to archive if it is necessary. You can view some of those old categories in the Archive leaderboard. We don't foresee Hypergryph making underlying design changes like Digital Extremes does with something like parkour 2.0 (though it was an improvement overall).
My recommendation in this sense is maybe instead of limiting what can be done
Though I responded above with how to handle serious gameplay changes, I want to state here that we are not interested in limiting the player outside of infrequent contests. I will explain this more later, but from my experience, restrictions make things convoluted and feel more like bloating the leaderboards.
So the point of this text block is more to say, what's your vision for accessibility in Arknights?
My vision for accessibility is that anyone can jump into speedruns at any point, no matter their progress.
Yes, having maxed potentials on maxed operators with maximum trust will improve your time in certain scenarios. However, this is for competing at the top 10%. Having this type of account is not a necessity and would create an artificial barrier of entry that would defeat our goal.
We value personal player progress over leaderboard position. Think of the moderator team as not just the individuals trying to keep the playing field fair for everyone, but also the cheerleaders. Whether you are always in 1st place or in 50th place, we celebrate when you, the player, are enjoying yourselves and are showing the willingness to improve your times (this is why we do not reject obsolete runs).
For a newer player who may only have one or two 6* operators, the moderator team should be helpful in guiding the player to completing their goal of a certain time with what they have available. This is why we do not implement restrictions outside of the infrequent contests. We take pride in being the only niche that has access to all operators (267 at the time of this post)! Even for veteran speedrunners, we intend to help them progress and reach their goals.
No matter if you started Arknights last week or on Day 1, your speedrun is still valid for the leaderboards if you have the passion and motivation. My explicit expectation to the moderators is to be there, ready to help, and to cheer any level of speedrunner. This is my vision of accessibility.
Will this be used for new account speedruns as well?
Unfortunately, we do not have plans to use the calculator for New Account speedruns due to the sheer logistics of verification.
There are many many different divisions of New Account categories. Were these popular in communities in China?
To my knowledge, these are more popular in Japan. For specific New Account related inquiries, I defer them to @Hinabu's and @LeSot's expertise.
I wonder if Yostar would allow a specific channel dedicated to the discussion of speedrunning in arknights on the main discord as that could definitely help visibility (indirectly popularity) and accessibility.
This would be great to have, but a related link to the AK Speedruns Discord might be more sufficient. We separated from Cesith's Discord earlier this year for the ability to stay agile and eliminate the need to contact an administration above us when we needed things done.
I am not opposed to the idea for the AKO Discord, but there are some logistical and administrative needs that would have to be implemented beforehand.

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