I’m currently considering making some major changes to the category rules.
I’m thinking about providing more detailed submission requirements, such as whether in-game audio is required, the video resolution, and whether the time should be measured in real time or by the in-game timer.
Before making any changes, I’d like to hear the opinions of the runners.
I made an autosplitter as a test, so please give it a try. It is mainly intended for Full Game runs.
The full Steam version has finally been released! With that in mind, are there any improvements we should make to the existing speedrun categories or anything else?
At the moment, what I am considering is this: since it looks like the Steam version will include several new stages, I am thinking of clearly separating the web version and the Steam version if there are any differences, such as changed or added stages. I am also considering whether we should revise the current Any% stages and rules.
Sorry if my English is strange.
I found while running before that if you wall jump while riding the elevator (to about the coordinates of the marker), you can teleport faster than if you ride the elevator normally.
I think this is possible because in the City Challenge there is a teleportation judgment in the air and when you touch it, you teleport.
Here is the URL of the video

Japan







