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Thread: Starbound
Florida, USAjohnboy9898987 years ago

Is it always there because I now that the mine dungeon is not always in the same place and those weapon lockers are random. I know what I have started to do is just mine to the center and gather 20 fragments and then teleport back to the ship and make a made dash towards the portal. Going to the Mine may be faster but I have found that the starter planets can be fairly big and lengthy to travel.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

I am noticing that we are all starting to get involved heavily and I was wondering if everyone would be able to use Discord or another similar program so that we may be able to collaborate better. I know that the forum is working fine and I feel that it is a good place for posting about random glitches and questions about the game but I have seen that it may not be the best place for discussing the research that is being done as the page becomes rather length as well as communication is not as timely as it could be. If everyone is cool with this, I can work on setting up a discord page or whatever is agreed on. Please either leave a like or post in response to this. Thank you.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

Ok, I only saw a part of his name because he started to dart around like mad!

SpeediestMoon1 gefällt das.
Thread: Starbound
Florida, USAjohnboy9898987 years ago

http://starbounder.org/Dungeons I am still reading through the wiki but it seems like it could help alteast with figuring out what planets to look for and also how the game generates the dungeons and reseach items. I was also thinking if we could find a way to get some early high dps weapons. I know that the daggers have a stun lock mechanics if they have a high RoF but most low level ones suck at damage.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

No idea. I have a save of them but I am still going to try replicating it first.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

Granted I am playing right now with alot of mods on mainly Frackin Universe, I was fighting the Hytolin mission boss, Nox I think, and my computer decided to do a hard shut down so no file was able to save. When my computer rebooted, I found that the game no longer sees that character though I can find the files for it in the games file directory. I have no clue whither this has anything to do with the mods installed but it is very annoying. I am going to try getting rid of my mods and try to replicate the same effect on a new character but if anyone has run across file corruption before for this game, please leave a post. I will post my findings if I get any here in a bit.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

Ok, I am right now trying to collect a lot of the research objects to test my theory but I am hoping to have an 'All Missions' Run put up here in a week.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

Yeah, I also have found that mechs seem to fall faster in water then just sinking with your characters but this was tested with one of the XS mod mechs though I would expect for it to hand the same way for regular mechs. On the other settlements, I have found them on other planet types but it is not consistent necessarily. Desert planets seem to have the widest variety of settlements. I have found Avian, Floran, Glitch, and Human on them thus far.

Thread: Starbound
Florida, USAjohnboy9898987 years ago

My problem with that is that is takes some time to find these outpost let alone the time need to make an EPP. I do not even want to think about finding 8 tech cards. We may want to look into some of the foods and figure out which ones give what buffs because if we can find some that are readily available from start, we could just speed buff our way to the bottom of the ocean and then dig under ground and seal the hole we make for air. This also depends on if the rule get changed or not regarding the possible universe exploits that exists. Thank you though, I was actually unaware that the hyloti were under water as well.

SpeediestMoon1 gefällt das.
Thread: Starbound
Florida, USAjohnboy9898987 years ago

Looks like a joke card. That or the chickens are seeking revenge for when I slaughtered an entire hen house because I found a new gun and was trigger happy. Those poor chickens.

SpeediestMoon1 gefällt das.
Thread: Starbound
Florida, USAjohnboy9898987 years ago

I think it really depends on if Mavik wants more or not. I mean it would help but we also are not that big of a community let alone the fact that we have no runs for any of the current categories. If I may be so bold, I feel what can help is that we work on trying to get some runs made for the categories we have and if needed, add or adjust the categories we have. Later on we can talk about adding more mods but right now I feel it would have no noticeable impact.

Mavik gefällt das.
Thread: Starbound
Florida, USAjohnboy9898987 years ago

If you want, we can make a forum post for category ideas.

SpeediestMoon1 gefällt das.
Thread: Starbound
Florida, USAjohnboy9898987 years ago

I have a theory for making it easier. After messing with mods in causal play, I realized that all new characters are in the same universe but as far as I know, they are still forced to complete all story mode missions namely the research missions. With that in mind, one could just find and write down the coordinates for planets that have colonies of all the races. This works if resetting your universe and all save files is not part of validating a run for this game. Now that I think of it, research into the nature of the objects that have to be scanned may be helpful for if it is just looking for an object and no special conditions attached to it, namely the object being placed by the game and not the player, one can just rig a planet, namely a barren, to have all research items and a teleporter so that way you can just tp back and forth until you have opened the final warp gate. This can be a way to make the 'All mission' category less evil and RNG dependent but it also makes the category trival. I do not know if this was intended for the category but I fear that this can lead to a very short category but also leave open options of other exploits

Thread: Starbound
Florida, USAjohnboy9898987 years ago

Has anyone found a quick way to do the missions? I have gotten as far a the Hytoln Mission and trying to find settlements is a pain.

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