Kommentare
North Carolina, USAdethwing3 months ago

Using the PAR code "8e4a=0" you can change the starting hearts to 0. One hit will make you lose your elixer, and the next hit will you kill you. Consequence of this restriction is you can get at most 5 hearts before the Desert which means Oasis skip is impossible. It's very fun and challenging. I've done two runs. Obviously much room for improvement, but here's my current PB, 1:10:30 :

North Carolina, USAdethwing4 months ago
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North Carolina, USAdethwing4 months ago

Edit: Try the second moving platform. It seems I mis-remembered where I was.

North Carolina, USAdethwing4 months ago

Try this : https://streamable.com/ryq8j5

I demonstrate with both Legend boots and Ladder boots.

North Carolina, USAdethwing4 months ago

Yesterday during a randomizer race, I stumbled onto a money spot that I wasn't aware of. It's not on any of the gamefaqs maps, so it might be unknown to this point. The TAS doesn't get it at least.

It's on the first screen of the lilypad swamp after the first 3 spiders and just before the first moving platform. Jump up and to the right, and 3 large coins will appear for about 40-50 gold.

Is this useful? I'm not sure, but if you were going to do both knight sword and marine boots early, it would save some grinding.

Edit : This doesn't work in Vanilla, which means something in the randomizer code caused this. Apologies for misleading anyone!

North Carolina, USAdethwing8 months ago

You know, I figured it was that easy. The real reason I was upset is because I didn't even notice that it happened. I was like "Why is my dragon stack so small?". It took looking at the VOD to see the plague.

.....Next time I'll pay better attention.

North Carolina, USAdethwing8 months ago

What can do you do if you get a plague in Greater Glory? Just empty your dragons and hope it's enough?

North Carolina, USAdethwing10 months ago

Sorry for my lateness of reply. First, you can get the randomizer here: GitHub - dethwing/Wonder-Boy-in-Monster-World---Randomizer: Randomizer for the Genesis Classic, Wonder Boy 5 (Monster World 3) Which also describes what it does.

In short, all the possible items [shops, chests, bat drop, ocarina, elder, etc....] are switched up, so that any possible item can be anywhere. There is logic in place to make sure the game is still winnable. I've also been working on updating the Sphinx questions for some extra spice.

North Carolina, USAdethwing1 year ago

Now that I Have finished work on the randomizer, and a stable version is publicly available, I wanted to know what everyone thought about making it a category [or even just an unofficial list] for a random seed.

Here's how I would Invision it. At the beginning of the month [every other month?] I would distribute a new seed along with the spoiler log. You would then have the time period to route, perform, record, and submit times for that seed. Then we'd have a list of best times [perhaps with a scoring system in place], and then a new seed would be posted.

Is there any interest in this idea?

gim_campa gefällt das.
North Carolina, USAdethwing1 year ago

At 14:40 it looks like the Brazillian side is out of life and should be dead / use elixer. That indicates to me this is using the Japanese system. I would need to see it played to say more, but based on that evidence it would have to be a different category. Also, what's the Biomeka fight look like? IS there a conveyor belt and saw?

North Carolina, USAdethwing1 year ago

So I don't know why no one responded to you, but better late than never.

The first thing that comes to mind is going to be the text boxes could be different speeds. Here's a comparison video I found. Some of the boxes look faster, and some look slower. I would need to speed a speedrun on the Brazillian version to get a feel for exactly how much difference there would be. My guess is...Not Much? I hope you give it a try!

Unbekannt
North Carolina, USAdethwing1 year ago

This is a long shot, but since you guys are talking about tas-ing the game, I thought maybe you might know. I am working on a randomizer for the game, but I am struggling finding the addresses for all the checks. Any advice? Thanks.

Sagaz gefällt das.
North Carolina, USAdethwing2 years ago

I did a low% run some time back:

North Carolina, USAdethwing3 years ago

Incredible run. Well done.

North Carolina, USAdethwing4 years ago

Hey, I'm new to the run, been practicing a few weeks now and I have some questions:

If Roland gets either duplicate or resurrection is that just an instant restart? It seems impossible to win if he keeps casting those insane spells.

In country Lords, how do you keep them from grabbing other castles and towns while you deal with the top 3? In the record video they stay put, but for me I'm always chasing them down. Is this random?

In greater glory, other than the top 3 monsters (the ones guarding the entrance to the town) are there any other spots dragons can spawn? Same question for the final campaign.

Thanks a ton!

North Carolina, USAdethwing4 years ago

Turns out you can get 0 from the beggar by going straight back to town. Similar to the yeoman, LJ will have the disguise for you, but you don't switch to it automatically.

North Carolina, USAdethwing4 years ago

Forester Ending Analysis:

In order to Forester you need money from two sources, and if you do not do the Train, the other cannot be the Yeoman. So the possibilities are: Train + Anything Arrow + Merchant

I have not timed it, but common sense tells me the Merchant/Yeoman quests are the slowest because of the long cutscenes. So Train + Arrow seems like the fastest way. (You would then skip merchant, and fail the puck quest as normal for Any%).

For score, you must reached 3680. With Marian, that leaves 1680 to go. There are 3 ways to accomplish this - All 4 nice factors and Outlaws is irrelevent (Can do as normal any%). But since we are skipping Merchant, this is not feasible. Any 3 nice factors (Peasant, Poacher, Beggar) and at least 15 outlaws. Since we know we want to succeed in the train, and we would ideally like to do the auto-fail for the Boys, this requires either Will or Allan for saving Marian. But this is possible, you just need to be careful. Technically, if you had only 1000 nice factor points, you could reach the total with at least 32 outlaws. But the problem is, it's not possible to get a 0 for Peasent, Poacher, Begger. All 3 are + or - 500. So if you fail one, you're left at 500 nice points, and that forces you to Merchant. So with this route, you would need to skip Peasent, be nice to Begger and Poacher, and then interact favorably with the merchant. I don't know if that's faster than the peasent, but the hard part is getting to 32 outlaws. The only way to get this high is doing BOTH Tuck and John's plans. This is obviously very slow.

So the optimal Forester path is as follows: Save the Peasant, Give money to the Beggar, Save the Poacher, Give money to Puck and Win the arrow, Skip meeting the Merchant and Fail the Puck quest, choose either Will or Allan to save Marian, and Tuck for the Treasure.

North Carolina, USAdethwing4 years ago

The most outlaws you can get without doing the full quests for days 6 and 10 is accomplished by selecting Will both times, and then either Much (If you want to fail) will give you 28. And Tuck (If you want to succeed), will give you 27. So if you're going for best ending, we know we need the treasure, so the best you can do is 30*(27-9) = 540 Outlaw points. With saving Marian for 2000, that still leaves you short of the needed total by 1710, which requires interacting with and being nice to all 4.

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