Kommentare
RussiaWiRaR12 days ago

You can contact me on Telegram here: https://t.me/wljrar

RussiaWiRaR12 days ago

I've got too much irl stuff. It's not about claiming 15 mins to check, it's about any place in a memory to recall VOTV. Nevertheless, checking yo run rn!

Jump gefällt das.
RussiaWiRaR6 months ago

@PaintedCollective that's interesting category idea

You could simplify the run by having players collect buried signals scattered across the map. Plus, filtering for larger files (1.5 MB+) lets you manually reduce randomness and inject some strategy.

Feels balanced in terms of player's skill and random. I'll mind out some details here

Blazer_GG gefällt das.
RussiaWiRaR1 year ago

@Prokimine, woah.. a huge mistake i've made. Your run without processing took same time that someone did with it. Can't recall what i looked at during that run. It should be removed. Check rules for category. You should process the signal. It's the first processing level

P.s. Use english language for the forum, please!

RussiaWiRaR1 year ago

Changed: Added rule to the tutorial speedruns: "WARNING, show the game settings panel before the run! It's the only way to distinguish 0.8.2 versions between them despite having minor key differences!"

Reasons: other categories are showcasing differences in details mods can notice easily, but it's not the case for the tutorial ones sometimes

RussiaWiRaR1 year ago

0.8.2c 2 super minor differences: on prop fly while using another prop, standing on inclined flying may incline character and slightly changes his behaviour. Now character more "tied" to the moving surface he standing on.

Now on climbing the surface, Kel does just enough height to be above the surface he's climbing. Earlier he always climbed same height (about half a meter). Which additionally changes perspective of gameplay

RussiaWiRaR1 year ago

0.8.2c difference: now you can't shove big item from Holding inside some surface. I could do that in tutorial ARG speedrun on bathing gear to store it efficiently, but now it just being put outside entirely, which makes even tutorial% affected... Holy moly

RussiaWiRaR1 year ago

@rhycus, it will be its own version... again....

I don't really appreciate the fact minor mechanics making different versions uncomparable, but we have to deal with it anyway.

RussiaWiRaR1 year ago

Changed: "You should NEVER cover point, saturation and stamina amounts by overlays or recording stuff" - added to general rules.

Reasons: Points are not easy to calculate manually. To avoid points modifications on run with external tools, they should be visible to the mods.

RussiaWiRaR1 year ago

Congratz on sub 17! I'm so sorry i take that long to land a hand on runs

RussiaWiRaR1 year ago

Mod | unable to see whether world was newly created due to black screen 0:01 - 0:04. Can't confirm.

To fix the issue, please, make cleaner recording setup and try again!

RussiaWiRaR1 year ago

@rhycus, cool idea! Should be developed

RussiaWiRaR1 year ago

@rhycus,

  1. AI unlocking been forbidden already. Because it should be found in the green safe

  2. I'll keep in mind your proposition! I'm still willing to do it single-handedly for now, but as i said in DC, soon i'll need help inevitably. It's holidays, so i'll do my best.

And yeah, it's a bit different - i have to calculate whether video or the timer have been speeded up, note some glitches, etc. Especially on new runs or good runs. May be i'll assign to you some long runs that are more simple to confirm due to lack of runner muscle memory :)

rhycus gefällt das.
RussiaWiRaR1 year ago

@babyemogirl, Yeah, single-game achievements are part of plain mechanics which seems fine to keep and not just kill the benefit but reduce its OP usability and make dozens of sub-rules to keep things clear. The statement of cross-game benefit remains strict. It protects us from:

  1. Mailbox

  2. Pre-unlocked stuff

  3. Money grinding

  4. Complicated file hacks

I am sure these 4 are important to keep out right now

RussiaWiRaR1 year ago

@babyemogirl Ty for prices!

About cross-game advs: i think getting these accidentally on run is really unlikely. So to not torture the runners, rule could be set as simple as "don't benefit from cross-game advs". If someone has 99/100 - it is forbidden for them to gain coins by completion of the adv. The limits are not rough: just finish it quickly to get rid off or don't do it in a purpose. Sure thing it will bite you to start over once a century, but seems not serious to me. What's your opinion?

Achievements are easy to notice on review and thus the rule of 0-coin start can be added as well. Like simple strict clarification that nothing gave you any advantage.

P.S. - I found out that advs that giving you points aren't rare and can give you up to.... 2001 POINTS???!?!?!

I'll add prohibition for benefits from them to the rules as for now, but it's quite interesting now.. Can these speed-up something or they are insanely hard to get?

RussiaWiRaR1 year ago

Worthy worthi-o, thx for contribution ;D

RussiaWiRaR1 year ago

Also Scuba mask costs 200 apparently.

Debug teleport 'numpad .' teleports to main computing room in 0.8.2b

RussiaWiRaR1 year ago

It is WR for this version. But for 0.8.2b i'll verify 22:11 soon lol

RussiaWiRaR1 year ago

Now PC has components TAB. You know what's that about

Jump gefällt das.
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