Kommentare
Christmas IslandSoapAgent4 years ago

I don't really see what benefit an NG+ category would provide. In the context of a speedrun, the only differences I can think of would be the following:

  1. Fewer cutscenes for unlocking stages and toy room items
  2. Different odds of playing microgames that have been unlocked
  3. The stages don't automatically end at their original cutoff

1 is not a meaningful difference in my opinion — it simply cuts out a little bit of time from the run in which you weren't really doing anything anyway. 2 also doesn't really do much, due to the random nature of the microgame selection you can't really have a 100% expected set of microgames that you will play. 3 means that the process will feel less natural and be a bit annoying, since you would have to manually exit out of the stage after beating the boss, or perhaps some arbitrary rule would be made to where you would have to die on the round after the boss, which seems silly also.

Regarding a different completionist category, I can agree that the current ones on the board are long and tedious, but that is the nature of WarioWare completion, and this game has so much side content that it just adds on more. The categories that exist, while tedious and unlikely to be run, at least feel natural and influenced by the game since there is a mission or some sort of reward for completing them (as opposed to some random category like "all purple missions", which the game doesn't give any recognition of). Any others might feel too random, not to mention that there is already 3 other categories with similar goals. My only gripe with the all missions category is the requirement for multiplayer, amiibo, and doing a studio session, all of which don't seem fitting for a speedrun (even less so than getting a high score in Manhole or completing Wario Kard), but that's not the topic of this discussion.

In summary, I don't think NG+ is a fitting category for this game. The current "all x" categories are okay as they are, and I don't think there is a reason to add another. If you are looking for a different experience with the game, there still is the IL categories (a different can of worms honestly, but they're there). Or you can just play the game how you would like, and don't worry about submitting to speedrun.com.

AmunSR gefällt das.
Thread: Wario World
Christmas IslandSoapAgent4 years ago

In general, you don't "need" a timer to submit runs, regardless of the rta category. I don't know the details of your setup but if you are willing to run without the assistance of a timer then you can just upload the "raw" video of your run, submit with an approximate time (within a few seconds) and it can be retimed precisely by a moderator.

Christmas IslandSoapAgent4 years ago

I am fully aware that clipping is not a new concept in this family of games, but this felt unique. I was running through the underground room in 1-2 and threw a ninji against the wall, inadvertently taking damage because it bounced back at me. But when I took damage, I also clipped one tile through the floor. I feel like this could be worth exploring if it has any use, and it does seem different from the other clip methods I've seen (namely, there's no vine involved). Here's a picture of the result: https://photos.app.goo.gl/Z4wCaZG731NnxXEw8

Thread: Wario Land 3
Christmas IslandSoapAgent4 years ago

Forgive my nitpicking, but boiler and ladder glitches aren't OoB (the only OoB in any category is the S3 stuff in any%). But for the sake of this let's say that they are. Or perhaps we can call it "no OoB/camera tricks", although that's sort of pushing a weird name and overly specific restrictions. Regardless, the route I'm envisioning is as follows:

  • do the intended levels to unlock S3 (you would probably want to do N2 Red early simply for overworld reasons)
  • do S1 Green, and N2 Red if you haven't already, as well as W3 Green. Together these will grant access to E2 for the helmet, which you can then use to beat a couple levels for the first glove.
  • from here, follow the intended path to unlock W6/E4. Get both grey treasures from there, get the garlic from S3 Red, and then do the high jump sequence break
  • do the super flippers sequence break used in glitchless, then N4 Green and N6 Grey
  • S5 Grey, S2 Blue, S3 Green
  • E2 Green, E6 Grey, E3 Green
  • N1 Blue, Rudy It could be an interesting category, but I can't speak for whether or not a new category will suddenly get added when we already have 3 flavors of any% on the board. (That doesn't mean you can't run it of course, simply that you would have to submit it to the normal any% category for lack of a better place.)

Edit: I made a readable route here: https://docs.google.com/spreadsheets/d/10kRj8UHxiZ9YnvWGegFm_cBVYDSDs2Z2qLsabVLTpnk/edit?usp=drivesdk From there you can copy directly into livesplit if you wish.

Christmas IslandSoapAgent4 years ago

If you can, I would highly recommend using splits, even if it doesn't end up being necessary for verification. The rules are saying that if your video is too choppy or otherwise not smooth enough to retime with, then it can't be used. If you don't have issues with streaming then you probably don't have to worry about this.

Thread: Mario Kart 7
Christmas IslandSoapAgent4 years ago

2DS is functionally identical to old 3DS, New2DS is functionally identical to New3DS

Edit: why do I always post answers seconds after someone else does

Christmas IslandSoapAgent4 years ago

You don't.

That being said, the rules state that time starts on the first frame of selecting the level, and ends on the first frame of touching the last trophy. You can just use one of the many video retimers out there.

Edit: oh yeah that's right, game rules exist. Probably should be fixed so that they match the category rules. I'm curious if this discrepancy affects any positions on the leaderboard

tyleriscreamy gefällt das.
Christmas IslandSoapAgent4 years ago

You can submit your combined in game time alongside the real time of your run (that's what the option is there for). Most people don't do it because it's time consuming, but you can if you want.

Christmas IslandSoapAgent4 years ago

That PB may have been set when it was possible to move before the level fully started. This was patched early on. Another explanation is that a time from a later level was applied to L1 since beating L40 puts you back at L1.

gamaro und JDMI gefällt das.
Christmas IslandSoapAgent4 years ago

This has been discussed here, https://www.speedrun.com/tts/thread/223em But to reiterate: after beating a level, press the "repeat" button, and while the screen fades out, press the "next level" button. Keep in mind this will interfere with your best times for each level.

gamaro gefällt das.
Christmas IslandSoapAgent4 years ago

The rules for the level categories seem to be reversed (any% says to not use warps, full level says do as you would in any%). Should be a quick fix, but I thought I'd point it out

jw13 gefällt das.
Christmas IslandSoapAgent4 years ago

I can offer a few guesses as to why that was chosen as the start cue, but a mod would know better. It likely has to do with ease of verification, and is also an easy cue for the runner (simply press 'split' and A at the same time).

If you want to program or configure an auto splitter, people will appreciate your effort.

Typically, it's not just a "one click" setup — an individual or group of individuals needs to analyze raw footage from different runners/capture setups, build a database of loading frames, and do sessions of testing, tweaking, and debugging. In a visually rich game such as this, the utmost care will need to be taken to avoid false positives. It doesn't help that the in game load screens have multi-frame animations, either. Actually, the easiest aspect of this theoretical graphic auto splitter would be the stop time, since that is just when a specific cutscene starts, which should be very easy to work with.

kirkyeehee gefällt das.
Christmas IslandSoapAgent4 years ago

I believe the number stands at 81%. It's a very old challenge, with quite a few people doing documentation on it, but most don't address the full potential of the glitches so it may be hard to find information on specific items.

PyonKichi gefällt das.
Christmas IslandSoapAgent4 years ago

If you really don't want to submit a video but a game board still requires proof of IGT (Dread certainly isn't the only board like this), it's common practice to upload a photo of the game's IGT screen to a long-term and reputable image hosting site like imgur (Google Drive works too, but you might end up deleting the file later), and paste a link to that photo in the video field or the run description.

Dudenificent gefällt das.
Christmas IslandSoapAgent4 years ago

Incredible.

Thread: The Site
Christmas IslandSoapAgent5 years ago

This is not a prank. If you can see this text, I hope that's because the issue was resolved

JACK4L, FlareBlitz und 6 Andere gefällt das.
Christmas IslandSoapAgent5 years ago

For some reason my posts are showing up as blank and glitched, so I'll just put this here.

Basically, none of the other runners' submissions for L35 100% (current or obsolete) collect the hidden gem at the end of the level. You have to jump from the platform before the trophy and go left a ways to get to it.

Can people see this text?

NotCami und JDMI gefällt das.
Christmas IslandSoapAgent5 years ago

The interpretation of the rule seems pretty clear to me: simply press the back direction to cancel the jet dash + take damage, and keep going. (If you just press A/B to cancel it, you don't take damage because you didn't move in the process.) I see no problem with then using the invincibility frames to sneak in a couple high jumps as small Wario to get through a little quicker.

As for clipping through ceilings, that actually behaves differently since it's caused by a different quirk of jet movement than spike dodging. You can tell if you are "clipped" into the ceiling if, when you cancel the jet dash while holding the forward direction, you pause for a brief moment before going forward. There are a couple pixels where you may look clipped into the ceiling but you actually are still in open air.

I honestly don't think there is any reason to punish yourself extra for making a simple mistake, especially since it won't gain time. If you find yourself clipped through a solid block, just cancel the dash (this may cause adverse side effects if you go for the ladder skipping in SC29, but nothing outlandish). As long as you aren't trying to get a dubious timesave in the process, it's all in good faith. And if you somehow accidentally go through spikes, just press the back direction and continue the run.

Unless you go for and get top two, nobody will care if you give yourself the benefit of the doubt. If you have clearly skirted the leaderboard rules, your run will simply be rejected and you can try again.

But this is assuming you make a mistake. Practice, practice, practice :)

Crankykong gefällt das.
Christmas IslandSoapAgent5 years ago

Glitchless Best Ending wouldn't be the most appealing category to add, in my opinion, mostly due to the potential length. As it is, this game already has plenty of categories, and a couple of them have almost no runs.

If you want to do such a run, you can still submit it to the Best Ending category. g0go's first world record run of Best Ending back in the day didn't use any in-level glitches, but it was nevertheless submitted to the Best Ending category, which contained two other runs with extra glitches. At this point it's probably not possible to get that world record without using glitches, but the purpose of adding categories is typically adding new challenges or goals for a variety of runners, not giving one or two people a free WR.

I'm not a mod; this is just my two cents. If you want to convince someone to add the category, it's best if you do a recorded run first so that the board isn't in limbo.

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speedrunner from the Pacific Northwest who focuses on "alternative" platformers / I won't fix obsolete runs with dead links unless asked
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