Hello, I'm not in the Discord and I'm not really interested in joining at the moment (I'm in a lot of servers already lol), but I wanted to float this category idea here to see if it would be interesting.
I recently discovered Random Tool Order and created a tool for creating splits for it, but once I started trying RTO runs, I found that it was very difficult to practice. I noticed that an optimized RTO run has two non-randomized segments: the beginning of the game right up until Trail's End, and getting the Silk and Soul wish up until the Abyss escape.
So I started routing a practice category I called RTO Silk and Soul%, which runs from the beginning of the game up until the Silk and Soul wish is acquired, getting the three extra tools normally obtained from wishes in TE runs (Druid's Eye, Tacks, and Throwing Ring). Getting Silk and Soul helps verify the completion of the Act 3 requirements at the end of the run. Additionally, the route picks up a number of relics and rosary necklaces to aid in purchasing tools later in the run.
My PB is 5:20:xx (RTA, Switch 2) with massive room for improvement. The latest run I've recorded is here: youtu.be/YxhrLemOJYg
I can follow up with specific requirements or my splits if requested. And no worries if this isn't accepted, I'll probably still keep running it on my own, but I thought it might be fun to be able to compete with other runners while I practice. Thanks :D
Here's an idea for a reordering of the CE categories, since they don't follow any significant order other than "earliest run." Put the full-game runs first, in order of shortest to longest (by WR), with Min Captures next to each other: Any% Minimum Captures (1 12 26), World Peace Minimum Captures (1 35 03), Jumpless (1 13 53), All Story Moons (1 23 06), All Music (1 50 23), All Sub Areas (3 54 22), Minimum Cap Throws (4 10 44) (Maybe these can be reordered so the challenge categories [Jumpless, Min Captures, and Min Cap] are next to each other?) Talkatoo% has multiple subcategories so it could go either at the end, beginning, or after All Music. Next I would put Partial Game RTAs because it's bits of the full game run. Last are the shorter runs: Softlock% (1 44), Nipple% (9 55), Star% (18 33), Koopa Freerunning RTA (19 47), All Post Game Bosses (22 13), Festival% (31 20) Good idea? No?
A "speedrun" based on Lucidityy's YouTube meme videos: https://www.youtube.com/playlist?list=PLS8J5gEepxRVd0CFc21kx_WdNq6nTHwOA Basically, complete all the objectives he says while not using more of Mario's moveset than he does. For example, in Cap Kingdom, Lucidityy doesn't let Mario ground pound, crouch, roll, dive, or Cappy dive. However, he adds dive and Cappy dive in Cascade Kingdom. The run would end when you reach the Luncheon painting in Wooded Kingdom. Thoughts? Kappa
This has been discussed three other times: https://www.speedrun.com/smoce/thread/upmnc https://www.speedrun.com/smoce/thread/z1r6o https://www.speedrun.com/smoce/thread/dmv2k None of those ideas were the same as mine. I just did a 41:00 run of this and I think it works. Defeat all of the bosses available post-game (except AUM Bowser). Time starts on entering the first painting and ends on hitting Bowser for the last time. Any setup prior to the run (flags, doors, etc.) is allowed, but Life-Up Hearts, Assist Mode, and Amiibo are prohibited. Here's my route: [Start in Mushroom Kingdom] Ruined Dragon, Mechawiggler, Torkdrift, Knucklotec, Lanceur, Cookatiel [Warp to Odyssey, go to Dark Side] Topper, Harriet, Spewart, Rango, Mechabroodal [Go to Moon Kingdom, warp to Ever-After Hill] Madame Broode [Warp to Wedding Hall] Bowser
Any thoughts?
Is it possible to roll cancel clip around or through the door in the Wedding Chapel? The goal would be to do it in under 3 Cappy throws, and it might save a second or two.
Hi, newby noob here. I'm thinking about running Any% on PS2, but I have a modded Dualshock 2 (generic). I opened it up and cut the d-pad into 4 sections so that movements are more precise. Is this allowed? Thanks!
I've been thinking about a way to get to the final boss without throwing Cappy 3 times at that big metal door. Is it possible to clip through it or around it?
Moved from previous thread: https://www.speedrun.com/smomemes/thread/m9dt4 Anyway, I'm working out the details to livestream pretty soon.
Hi all; I'm a complete noob on this website so could I have some help? I have an idea for a new run called "Cappyless". I'm doing some playthroughs by myself to see if it's possible, to work out the rules, and so forth. Is there a way that I can create that or would a Mod have to do it?
EDIT: I'm now discussing "Minimal Cappy" instead.

Antarctica
