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NetherlandsCATPERFECT21 days ago

or just, turn it off on another save and switch over to them when you need to. you have 5 saves for a reason. lol!

Thread: ULTRAKILL
NetherlandsCATPERFECT27 days ago

(iirc) yes, but you have to do it on the left side + is way harder than 0-2.

although, it should easier on 60 fps.

MaterWelon1 und Gutskira gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT2 months ago

it might not be a NG category that includes every P-rank available, but we do have leaderboards for it (even though no-one has ran it before)

if you do want to submit to these boards make sure to read the rules of the category to ensure you get all the requirements :)

a link is right here for you to redirect to, its within our category extentions boards!

G95_7Seas, Tomerkre123, und ghqvu gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT2 months ago

on post-revamp release there were a lot of issues with level geometry in many levels, 0-1 is included here. where you were able to clip out the first room without starting the time and only have to play the level from the checkpoint, thats my guess on what likely happened.

i will add before you get ideas, if you were to get a run with this it would get rejected :P

LevkaLevka, Komiosis und 3 Andere gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT2 months ago

for the 1st mod note: its the first line under "submission requirements"

for the 2nd mod note: this isnt in the rules, reason being; verifiers verify runs in their free time, you submitting a run properly trimmed and/or linked with a timestamp helps us speed up the verification process and also not make mistakes if you accidentally had a entire run before the run you actually wanted to submit.

and the "time" section is also mentioned in the first line of the same rule mentioned before, its in brackets.

your final point about "Leaderboards for this game are sorted with this timer by default." is under the text of the in-game timer, i will say speedrun.com and its designs aren't consistent (sometimes showing the description between the text box and another time under the text box)

i hope you understand that submitting with a trimmed run and/or adding a timestamp will help us verify your runs easier and better without mistakes!

Spirtek, kirbymain645 und 4 Andere gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT2 months ago

yeah, that is completely fine, for timestamping preferably within the link itself if possible

saves the verifiers a ton of time :)

ghqvu, 3wgojo und 5 Andere gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT2 months ago

there is no true minimum for a run to be verified, but when the in-game timer just jumps (ex. 0.2-1+ second(s)) every time the clip advances then thats just choppy gameplay.

looking at your fps counter your pc can handle it, so its just your recording software itself or the way you have exported it. i'd recommend joining the ultrakill speedrunning server and ask help in there to help resolve this issue.

Komiosis und casscritter gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT3 months ago

this guide should provide everything you need to downpatch to versions and use them for running https://www.speedrun.com/ultrakill/guides/cgk8b

MaterWelon1, Pabzaf231 und 5 Andere gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT4 months ago

this is mostly aimed at people uploading their runs on stuff like youtube-shorts, tiktok and other vertical steaming services.

we also just have quite a few runs of people playing on ultrawide and other aspect ratios for stuff like performance or preference.

so in short, you will be fine if you were to upload your run in 16:10. basically as long as it is just a landscape aspect ratio (and properly viewable).

Thread: ULTRAKILL
NetherlandsCATPERFECT5 months ago

on boss levels like 1-4 (the run you uploaded) the style and enemy requirements are just from v2 itself, thats why on these (BOSS) levels both P-rank and Any% can be submitted with with a P-Rank time.

if you want to have your run both on the Any% boards AND the P-rank boards then you will have to submit your run to both categories.

Thread: ULTRAKILL
NetherlandsCATPERFECT5 months ago

if you could add a clip we could know what room clip you are refering to

if you are refering to the clip in the hallway ceiling then its NOT allowed since that uses universals

Thread: ULTRAKILL
NetherlandsCATPERFECT6 months ago

yo, peep this

Absolutikk gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT8 months ago

the ultraboost you are trying to do isnt working due to you shooting your railcannon wayy too late, along with using weaponwheel for too long makes you lose a LOT of time.

idk if it has been sent before but theres this amazing guide made by @Ghastly_gengar recommend following this guide as closely as possible.

Lascob, Darknn, und MichalAndru gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT9 months ago

you know how to double deadcoin, for a triple deadcoin delay your coin throw a tad bit (the coin you would throw after shooting the in this case 3 coins you threw out)

Darknn, MR_cheese14u und 2 Andere gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT9 months ago

iirc that happens when you tried to ssj too early after dashing (not letting a dash finish), to reset it just let a full dash play out

Thread: ULTRAKILL
NetherlandsCATPERFECT10 months ago

oil isnt well made, so it doesnt retain the speed on lower fps's even though it should to fix this i recommend capping your fps to 240 (since thats the highest allowed in rules) to have the best chance of not losing your speed

yChorei_ gefällt das.
Thread: ULTRAKILL
NetherlandsCATPERFECT11 months ago

its an archclip you can find more information about arch clips in ultradocs ^^

Thread: ULTRAKILL
NetherlandsCATPERFECT1 year ago

it states in rules that FPS must be capped to 240, going lower is allowed of course but higher isnt also in rules it says "STEAM FPS overlay" you cannot use others

Thread: ULTRAKILL
NetherlandsCATPERFECT1 year ago

its mostly just practicing

although from what ive heard some people think i have a high DPI (1000) so that will definitly help you turn around quicker. keep in mind turning around is not needed until you break the window it just makes it a whole lot easier to allign yourself.

best of luck :D

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haii!! i primarily play 1 level and try to push it to its limit :)
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