Forum Threads
| Thread | Antworten | Erstellt | Letzte Antwort | |
|---|---|---|---|---|
| 2 | ||||
| 4 | ||||
| 8 | ||||
| 4 | ||||
| 1 | ||||
| 1 | ||||
| 7 | ||||
| 2 | ||||
| 11 | ||||
| 2 | ||||
| 1 | ||||
| 2 | ||||
| 2 | ||||
| 0 | ||||
| 1 | ||||
| 0 | ||||
| 3 | ||||
| 3 | ||||
| 2 | ||||
| 0 | ||||
| 4 | ||||
| 4 | ||||
| 2 | ||||
| 7 | ||||
| 3 | ||||
| 0 | ||||
| 3 | ||||
| 0 | Gelöscht |
Tetris Effect: Connected is switching to IGT!
Hello from the mod team! We've been considering this for a while, but now it's official: Journey mode speedruns will now be timed with In Game Time (IGT)!
Additionally, if you’re running on PC, we have created a LiveSplit autosplitter. This was made specifically to record IGT, and can be used
Kürzliche Durchläufe




























