Timing for Connected mode speedruns
Right now, the rules state that the timing starts when you ready up in the lobby menu of Connected mode. I think might make more sense to start the timer when the gameplay actually begins, when the boss / player boards appear, because:
- there is load time between the lobby and game screens which can differ
- there's around 20 seconds there that isn't at all gameplay
- most importantly, this means you have to exit back to the lobby every game to get the proper timing, instead of just pressing "continue", this makes attempts quite a bit slower.
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Rylux gefällt das.
JuZockt and I suggested the same thing back then we ran the category. Ich would really prefer a timer start at board apperance
SS All Effect Modes has been added as a category to Tetris Effect: Connected!
Hello everyone! I am proud to announce that Tetris Effect: Connected now has a new Full Game category other than the Journey mode, SS All Effect Modes. In this speedrun, you will go through each of the Effect Modes in the game and score high enough for an SS Rank on each of them.
The goal of t
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