We recently discovered that Mario Bros. for All-Stars (NES) is in fact not the arcade version like we had thought, but rather the NES PAL version (not the NES NTSC version, which is slightly different). Because of this, we will be changing some Mario Bros. categories, which will subsequently affect the All Five Games leaderboards as well.
Instead of having "phase 10" and "phase 15" categories (which are normal levels with enemies), we will be replacing those with three new categories: "phase 4", "phase 9" and "phase 16". All three new categories end in a "coin collecting" stage, which is the standard for when a run ends on both the NES and Arcade Mario Bros. boards. We've decided to join those leaderboards in having our runs end in the coin stages, rather than normal enemy levels like phases 10 and 15.
As far as All Five goes, Any% will go to phase 4, Warpless will go to phase 9, and 100% will go to phase 16. This means the current All Five Any% world record will see a significant time cut, as it initially played up to phase 10 but now only needs to beat phase 4.
We recently discovered that Mario Bros. for All-Stars (NES) is in fact not the arcade version like we had thought, but rather the NES PAL version (not the NES NTSC version, which is slightly different). Because of this, we will be changing some Mario Bros. categories, which will subsequently affe









