Has anyone come out with a detailed explaination on how difficulty adjustment is handled in this game? If not can anyone explain to me what they do know? Apologies if there was already a forum post about this.
So as far as i know the diff adjusts as you play, by that i mean if you get hit a lot, or you dont have a lot of ammo, it gets easier for you to play, like bosses die faster, etc. and if you dont get hit at all and you hit your every shot, game gets harder and harder. For example On G2 i had a few bites throughout the run, and after i electrified him, he didnt stagger, i had to shoot additional 3-4 bullets for him to go down Also on my other run, i had 5-6 hits and didnt pick up any ammo. So on the same fight with G2, he staggers on my first electric shot Hopefully i helped :)
Best you have as little ammo as possible etc..with my B route I try to not have as much ammo as possible except for the beginning. Still need to get a bit more comfortable with my aim before taking that leap lmao
We recently held a vote within the RE2R speedrunning discord to determine whether or not to separate older generation consoles from the current and future generation consoles. This is an important matter because the current generation consoles simply perform much better than older consoles, which au





























