Veröffentlicht 2 months ago von

We struggle to time runs properly when

  • The Tab List Isn't Open (For Solos)
  • You Have Domasp Enabled (For Duo+)
  • Host Isn't The Person Recording

We look at the counts to time runs but some of you guys make it hard to time runs as we now have to look and discuss at when the beaconed player is, it is not mandatory but it would make our lives easier

Thank you for speedrunning nullscape, 103 players with this small moderation team is a lot.. It may take some time to verify!

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Veröffentlicht 3 months ago von

Following a recent duo run where domasp obscured the final frame timing, effective as of this post, domasp must be disabled in the recording user's settings. Should any moments crucial to the decision-making on run timing or verification obscure details of a run, the run will be rejected from the leaderboard. For those unaware of how to disable domasp, enter the code "BOYQUIET" into the domasp prompt after dying. The setting will appear as the 2nd last option in the settings menu.

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Veröffentlicht 3 months ago von

A handful of end rule conditions, noteably under the "Blossom," "Pre-Blossom," and "Highest Level" Categories were innacurate from the frames verifiers were using to retime runs. The rule conditions have been updated. No run times were affected by this change.

==================================

Pre-Blossom Category Rules Update:

Old: Timer Ends when no living players are left, and at least one player is beaconed on the level 39.

New: Timer Ends when no living players are left, and at least one player is beaconed on the level which would serve as 5/5 pylons activated.

==================================

Blossom Category Rules Updates:

Old: Timer Ends When The Beacon Sound Effect Plays At The End of the Final Fight

New: Timer Ends When on the first frame where the pylon reads as completed (9/9, 11/11, 13/13, or 18/18)

==================================

High Level Category Rules Update:

Old: 1 Level Beaten = 1 Millisecond

New: 1 Level Reached = 1 Millisecond (Death on level 25 = 25ms)

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Veröffentlicht 3 months ago von

For the level 15 requirement, this falls under the genuine attempt rule. A new rule is not being written for this, however a small clarification has been added. Thank you

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Veröffentlicht 3 months ago von

For the highest level category, if it fails before level 15 it will not count as verified anymore! We apologize for any previous runs

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Veröffentlicht 3 months ago von

Thank you all for joining us for our first day on speedrun.com, im really excited for future runs and optimizations.

The timing rules have been changed for today to reflect more consistent timing methods. Thank yall!

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Post 5: Helping Us Time Runs Better

We struggle to time runs properly when

  • The Tab List Isn't Open (For Solos)
  • You Have Domasp Enabled (For Duo+)
  • Host Isn't The Person Recording

We look at the counts to time runs but some of you guys make it hard to time runs as we now have to look and discuss at when the beaconed player is, i

2 months ago
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