Race ILs are being switched to RTA as the main timing method
Since it's recently become clear (https://www.speedrun.com/gtaiv/thread/kjcmo) how big of an influence framerate makes on the in-game timer, RTA timing method will now be used for all TLaD races as well. You can see the difference between the in-game timer and real time in this video by @Timoncrasus: Timing will now start when 'Go' appears and end when the race is finished (in-game timer in the bottom right corner disappears).
Bearbeitet von der Autor
Rules Changes (Latest 04.08.2026)
The run will be considered invalid if:
- the submitted footage contains no evidence that the attempt was started from the main menu/pause menu.
Applies to the Top 10 runs:
- The run must begin on a Wednesday (in-game), which
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