Race ILs are being switched to RTA as the main timing method
5 years ago

Since it's recently become clear (https://www.speedrun.com/gtaiv/thread/kjcmo) how big of an influence framerate makes on the in-game timer, RTA timing method will now be used for all TLaD races as well. You can see the difference between the in-game timer and real time in this video by @Timoncrasus: Timing will now start when 'Go' appears and end when the race is finished (in-game timer in the bottom right corner disappears).

Bearbeitet von der Autor 5 years ago
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Rules Changes (Latest 04.08.2026)

The run will be considered invalid if:

  • the submitted footage contains no evidence that the attempt was started from the main menu/pause menu.

Applies to the Top 10 runs:

  • The run must begin on a Wednesday (in-game), which
2 months ago
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