Request for new category on XBOX with dual analog controls (fixes strafe running glitch)g
2 years ago
Romania

Since Goldeneye has been released last year on XBOX One in Full HD glory and with dual analog controls, I have started playing the crap out of it and have even set a few records on it- which do not compare with the existing ones because straferunning. I never tried speedrunning the N64 version because I just couldn't stand the straferunning glitch which all these legendary speedrunners use to run 40% faster in a diagonal. They are literally playing the crab out of this game. For me it completelly ruins the game and I find no enjoyment in playing that way, like a secret crab like agent.

Fortunately, this crab like glitch has been fixed on the Xbox version with dual analog controls, and Bond is now running like an actual human does. Forward, not in a diagonal and facing the walls all the time.

(I mean looking down all the time, like most of these speedrunners do to get better fps. Another issue which the Xbox version has fixed, because the framerate is terrible everywhere you look. But it's still better than on the N64, which is just horrible)

Unfortunately, it doesn't matter because DPAD still has this stupid glitch on XBOX, and speedrunners instinctually go for it instead of the far superior glitch free dual analog control. Sure they may be faster, but that's because the archaic controls which they use are extremelly glitchy and combine lateral and forward movement resulting in a higher diagonal speed, and they exploit this glitch and mash two buttons together to gain 40% more speed. Which is a bit like cheating if you ask me- of course if you use a buggy control scheme which allows way faster movement by simply pressing two buttons you will be that much faster- but it's just not fair to use it. So for those of us who like playing the crap, and not the crab out of this game, and want to set speedruns at the default running speed of the game, not at 140% like these crab like legends do, can we have this new category please ?

P.S. Given that the mods are crab like legends, I guess not.

P.S2. No one can beat my records anyway, except EliDark who beat one of my 5 world records. He got Facility 00A in 0:57 with no strafe running, I can't get below 0:59.

Bearbeitet von der Autor 2 years ago
United States

Not a bad idea for category

marvas gefällt das.
United Kingdom

Strafing is not a glitch

EliDark7, guardofthecube und 5 Andere gefällt das.
United States

Insulting the mods after making a bizarre request is sure to work out for you

Tripster, Mr_White25 und 2 Andere gefällt das.
United Arab Emirates

moron

syylent1 gefällt das.
Richmond, VA, USA

lmfao

oigboi gefällt das.
Romania

Strafing is not a glitch

I did not say strafing is a glitch, but straferunning. That is when you strafe while moving forward there is a huge speed increase in a diagonal. That is a glitch which has been fixed with the dual analog controls, and which no other game has except PerfectDark. In every other game when you press strafe and forward you move at the same speed in a diagonal, not 40% faster. Did you ever play this game ?

Bearbeitet von der Autor 2 years ago
Romania

Insulting the mods after making a bizarre request

What is the insult ? I called them crab like legends. Because they all run in a diagonal like crabs. Not their fault, it's the game's fault because it has this crab like glitch. Which has been fixed on Xbox with dual analog controls. And why is it bizarre to ask for a category which uses a normal control scheme that every other fps has ?!

The only bizzare thing is the straferunning glitch. It makes zero sense to run faster in a diagonal. Thats why in every other game except PD you move at the same speed in a diagonal. If the devs wanted to move faster they would have just increased the forward moving speed- like they did with the turbo mode cheat. Not make you run in a diagonal like a crab all the time. It's the lamest glitch ever, and equates to a cheat, and anyone who uses it after it has been fixed on XBOX should be DISQUALIFIED. Because it is completelly unfair that by simply pressing up and left/right on DPAD to gain 40% more speed compared to someone who uses the standard dual analog controls !

And it leads to bizzare speedruns where crab like legends run way faster on foot than in a tank which has like 60kmh speed...not to mention how incredibly boring they are, because they dont do anything other than look at the walls or at the floor, while launching themselves with a grenade launcher. Saw Bond do that in the movie too...not.

That said, I invite any of these legendary crabs to beat my perfect Xbox Streets World Record:

Bearbeitet von der Autor 2 years ago
Romania

Or this 00A Streets WR:

Bearbeitet von der Autor 2 years ago
United States

The only bizzare thing is the straferunning glitch. It makes zero sense to run faster in a diagonal. Thats why in every other game except PD you move at the same speed in a diagonal.

Wrong: 1. Doom 2. Quake 3. Turok...all move faster while straferunning. Doom was very influential on Goldeneye so that's probably why the same MECHANIC exists (caps so you understand the correct term, as a glitch is something different entirely). To claim the devs did it by "accident" and then made the exact same mechanic on PD also by "accident", is nothing short of pure delusion. Play another game if you don't like it.

syylent1 gefällt das.
Washington, USA

I don’t think you have any idea what you are talking about. I truly hope this is just a troll post but just to show you how easy it is.. 2 tries..

syylent1 und Mr_White25 gefällt das.
Washington, USA

Sick 5 second untied

Tripster und Mr_White25 gefällt das.
Glamorganshire, Wales

I think he's on to something...

Romania

Nice try Split but there are 3 secs missing from your video, at the minefield which is the trickiest part of the level. Looks like you combined two runs into one or something.

Bearbeitet von der Autor 2 years ago
Romania

Illusivev2 are you sure Quake 3 has strafe running ? Or you meant strafe jumping ? Quake 1 and 2 didnt have it, so why would 3 ? I played a lot of it and didnt notice any straferunning or crabs running in a diagonal. Doom 2 has it but it's more subtle, and I find it hard to understand why Rare would be inspired by Doom2's mechanics when its direct succesors Quake 1 and Quake 2 were far more inspired by it and did not have straferunning because ID ditched it. GE is not even the same genre as Doom or Quake, its a stealth action shooter not a fast paced corridor shooter.

But anyways Doom2 is a very old game and its game mechanics were extremelly outdated by the time GE appeared. It doesnt even allow the player to look up or down ffs.

Also, it has no jump button. Ok, neither does GE. So maybe it was inspired by Doom game mechanics after all :))

Bearbeitet von der Autor 2 years ago
Romania

Goldeneye is my favourite game, I just don't like the straferunning 'mechanic' because it ruins the game as it forces you to run in a diagonal all the time to set records which is just stupid and also completelly illogical cause humans do not run faster in a diagonal. Only crabs do.

And since with the XBOX dual analog controls this 'mechanic' is gone, maybe it was a glitch after all...anyway good riddance. And btw I did not see straferunning in the instruction manual. Did you ??

Bearbeitet von der Autor 2 years ago
Glamorganshire, Wales

the the way she goes marvas

Romania

I would have no problem if GE had a sprint button which increased the running speed, like most shooters have now...but that button should not be strafe left/right. And the speed should not exceed that of a 60 kmh tank. To argue that running in a diagonal to gain over 60kmh speed is a game mechanic is simply absurd. It's just a stupid glitch which actually ruins the game mechanics.

But the game doesnt need a sprint button because it has Acceleration that is the player's moving speed increases as you move forward...so if the devs wanted the player to move any faster they would have just increased the MAX FORWARD SPEED. I just don't see why they would implement straferunning in a diagonal instead. It's just incredibly stupid to do so. And I dont think Rare programmers were stupid.

Bearbeitet von der Autor 2 years ago
Glamorganshire, Wales

I'm struggling for sub 130 to be honest..

marvas gefällt das.
Romania

I know, it took me a few days until I got under 1:30...I stopped at 1:27 because I only got 1:28s after that and I dont see how anyone can beat it really.

Bearbeitet von der Autor 2 years ago
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