Glitched timing rules
How are we adjudicating timing when a run reached the endpoint during an animation cancelled cutscene? It looks like glitched runs will often have the final input during a cutscene making it tough to tell exactly when it ended.
When you click the door, your step counter/the room name in the bottom right both disappear, so that's the timing right now to my understanding. It can be slightly problematic if they disappear when the screen is doing one of the fade-to-blacks tho lol
Game Release - Speedrun Embargo
Hi everyone,
the game is released today (in 40 minutes no less) and during the first month of release, no speedruns will be accepted. We will update the rules and categories. In the meantime, avoid spoilers and enjoy the game!
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