Jumping on the ledge at the boat finale during a run will cause zombies to get stuck and make zombie spawns cease to exist at the cannon part, so it's banned atleast for duos, trios and quads. If you accidentally did it in your run as long as your other teammate didn't and stays on the boat the zombies won't get stuck and the run is still valid. For runs that were verified before this rule change only a 5 second time penalty was added.
For duo/trio/quad endless run, ALL players must be alive when the wave transitions, not respawned. The game only counts how many players were alive in wave 49/99/149/199 to determines the spawn for the next wave
Please show us the player leaderboard when the wave changes to show proof that all other players were alive
Trafalgar House is now on endless and also objective and moss ironworks is on objective
We now have category extensions for Guts & Blackpowder. Feel free to do some of the fun and niche challenges on the other board.
A little late but the new Vardohous Fortress has been added to multiplayer endless and also singleplayer.
Time officially ends when the red text for the vats collapsing appears. This is so then runs aren't dependent on someone dying the quickest to get the fastest time. If you lose despite the red text appearing for the vats the run isn't valid.
All London run times have been adjusted so you're original time is about 20 seconds faster.
Since Eden is on gone, if you want to be invited to the speedrun.com community server and have submitted a run, send me a message on discord (username: henryoof) and I'll let you in!
If you submitted a run, friend me on discord(username: KnightsOfEden), and I'll let you in the server!
Jumping on the ledge at the boat finale during a run will cause zombies to get stuck and make zombie spawns cease to exist at the cannon part, so it's banned atleast for duos, trios and quads. If you accidentally did it in your run as long as your other teammate didn't and stays on the boat the zomb



















