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Ch. 3 Wrong End ★2
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Ch. 4 Extra End ★6
Ch. 5 Other End ★2
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100% is the best way to run Corpse Party imo. It gives depth to the run outside of optimal movement, making you decide when's best to save to avoid repetition. I use the rules below for the 3DS version that includes everything you've mentioned, though I haven't actually had a chance to do a run since uni stuff got in the way. Hopefully this helps though. EDIT 1: EDIT 2: |
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I'm not too well-versed in 100% runs, so if somebody could propose a modified version of the 3DS rules for the PSP version I'll get the category up and running. |
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