This is just a collection of tech that will help you with your speedruns. It is currently incomplete, but this will be updated and added to with time and as new tech is discovered.
[section=Mobility]
Example 1 - Bunny Hop(starts at 10:15)
Example 2 - Fireball Jump (starts at 1:38)
Example 3 - Fireball Jump into Bunny Hop (starts at 13:16)
Example 4 - Goll Castle Climb
Example 5 - Grenade Jumps
[section=Boss Skips]
Example 1 - Surt Skip
Example 2 - Gullveig Herf Skip
Example 3 - Horned Shot Gullveig
[section=Quick Kills]
Example 1 - Guardians
Example 2 - Maggot Flies
[section=Jukes and Dodges]
Example 1 - Juking Vargrs ( credits to @DaDogFrog )
Example 2 - Juking Guardians
Example 3 - Juke Stepping Flies
Hey Speedrunners !
So the leaderboard mod team rejects a lot of runs since the October 2022 rule changes. I really don't enjoy rejecting runs that would have been good in the previous set of rules, or ones that are just "technically" not following the rules. I think the reject rate actually hurts