Speedrun Tricks/Tech List
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Speedrun Tricks/Tech List
Updated 3 years ago by ch1pset

This is just a collection of tech that will help you with your speedruns. It is currently incomplete, but this will be updated and added to with time and as new tech is discovered.

[section=Mobility]

Example 1 - Bunny Hop(starts at 10:15)

Example 2 - Fireball Jump (starts at 1:38)

Example 3 - Fireball Jump into Bunny Hop (starts at 13:16)

Example 4 - Goll Castle Climb

Example 5 - Grenade Jumps

[section=Boss Skips]

Example 1 - Surt Skip

Example 2 - Gullveig Herf Skip

Example 3 - Horned Shot Gullveig

[section=Quick Kills]

Example 1 - Guardians

Example 2 - Maggot Flies

[section=Jukes and Dodges]

Example 1 - Juking Vargrs ( credits to @DaDogFrog )

Example 2 - Juking Guardians

Example 3 - Juke Stepping Flies

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Proposal for Loosening Up the Rules!

Hey Speedrunners !

So the leaderboard mod team rejects a lot of runs since the October 2022 rule changes. I really don't enjoy rejecting runs that would have been good in the previous set of rules, or ones that are just "technically" not following the rules. I think the reject rate actually hurts

11 months ago
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