Remaster time!
1 year ago
Minnesota, USA

So the remaster was released today, and as of typing this post, there are nearly 200 viewers of BG:DA2 on twitch, which is about 196 more than I've ever seen, lol. Anyway, what will be allowed for the people that choose to speedrun the game? From the couple people I watched, load times seem significantly reduced. We could eliminate load times; would require timing the load screens for a typical run, perhaps by just eliminating the time for a zero-death run, and therefore any death and reload would be extra-punished. Or we could just keep up RTA timing and just acknowledge the best way to play would be on a more powerful system. Thoughts on this are appreciated. It may wind up a completely moot point.

VoRg likes this
Ottawa, ON, Canada

I personally think (if the loads are consistent on the best version) that maintaining RTA timing is always the most ideal method, Removing loads can actually affect the routing in games like this, enticing players to take a route that has way more load screens, but might actually be much slower if you included loads. (this is probably not nearly as prevalent as it would be in Dark Alliance 1, but potentially still relevant).

Hawaii, USA

Doesnt the Remaster count as its own separate game and would be added as such with its own rules and stuff and not impact this game?

Minnesota, USA

As the game currently stands, with no major known glitches as DA1 has, I don't think a different route would decrease any time nor add load screens. The route is pretty much the same no matter what... The only difference I can think of would be using Allesia instead of Vhaidra, because Allesia needs to go into the church to buy exp while Vhaidra's exp buy is in the Purple Wyrm Inn, which you need to enter anyway.

I'm personally a fan of straight RTA, but games like Fable:TLC have integrated eliminating loads fairly well so it certainly could be done to keep the playing field even across all platforms. My view is mostly shaped by LoZ:aLttP speedruns, which are best run on the J1.0 version, which has certain minor glitches and quicker text. It's similar to DA1's set up, where Xbox would be quicker, but it doesn't have the glitches.

From what I know, the remaster hasn't added or eliminated anything, but correct me if I'm wrong. It's basically the same game with slightly nicer graphics on more powerful software. So I don't know if a separate chart is necessary. Like I said, it's likely a moot point due to the lack of runners.

The folks posting on gamefaqs have complained about a glitch that kills the game at Red Fang Base, but apparently that is being patched.

The remastered version is great! I'm playing with a 5 years old computer but the load times are very fast. I had a lot of fun running the game, its so fluid.

Minnesota, USA

I hope you do more runs! and more runs in other categories!

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