Upgrades to Buy
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Upgrades to Buy
Updated 9 months ago by ShikenNuggets

Note: This guide is just for quick reference. As always, you should check the current world record for the most up-to-date route information, especially if this guide hasn't been updated in a while.

General

  • Buying an Armor Upgrade fully refills your health. This is particularly useful on Hard.

Any% (Easy) / Beat Joker

  • Critical Strikes (as soon as possible, ideally right after the first trophy dupe)
  • Double Batarang (if you're not doing Medical Skip, get it before the predator in Medical. Otherwise, get it in the Mansion after Batclaw Skip)
  • Triple Batarang (Mansion after Batclaw Skip. You can safely ignore this if you're low on XP)
  • Remote Control Batarang (Mansion after Batclaw Skip)
  • Cryptographic Sequencer Range/Power (Penitentiary after rescuing Sharp. Range is more important if you're low on XP)
  • Auto Proximity Detonation (ONLY if you're not doing the zips in Croc's Lair, otherwise ignore this. Get it before the final chase sequence with Croc)

Any% (Hard)

Same as Any% Easy, except:

  • Combo Batarang first (same time you'd buy Critical Strikes on Easy)
  • Get Critical Strikes, Double, and Triple Batarang as soon as possible (ideally before the Intensive Treatment predator)

No Major Skips

  • Critical Strikes on Easy, Combo Batarang on Hard (as soon as possible, right after the Beta Titan fight)
  • Double Batarang (before the predator in Medical)
  • Triple Batarang (After Bane)
  • Cryptographic Sequencer Range/Power (Penitentiary after rescuing Sharp. Range is more important if you're low on XP)
  • Auto Proximity Detonation (Croc's Lair, before the final chase sequence)

100%

When exactly you buy some of the upgrades will vary depending on your route/whether or not you dupe trophies, but the order is:

  • Combo Batarang (Hard only)
  • Critical Strikes
  • Double Batarang
  • Triple Batarang
  • Remote Control Batarang (ONLY if you're doing Bell Skip, not needed for Glitchless)
  • Sonic Batarang + Shock (same time as sequencer upgrades)
  • Cryptographic Sequencer Range/Power (Penitentiary after rescuing Sharp)
  • Auto Proximity Detonation (ONLY if you're not doing the zips in Croc's Lair, otherwise ignore this. Get it before the final chase sequence with Croc)

New Game Minus

We don't buy any upgrades during the run, but the file is set up with all upgrades except:

  • Armor Upgrades (Beta Titan fight is faster without them)
  • Combo Takedown/Throw/Boost (they slow down combat)
  • Auto Proximity Detonation (Joker fight is apparently better without this)
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