v1.0.15
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v1.0.15
Posted 3 years ago by

Fix - Missiles and torpedoes only activate targeting when facing towards their tracking vector Fix - Direction now has greater tracking weighting compared to distance for missiles/torpedoes Fix - Improved accuracy of IR missiles Fix - Improved ocean foam so that it doesn't rise up through islands as much at distance Fix - Torpedoes no longer have large drag applied when above water causing them to fall slowly Fix - Torpedoes should no longer violently rotate sometimes Fix - Fixed Long Haul achievement not unlocking Fix - Destroying an enemy vehicle in multiplayer is credited to correct player's achievement progress Fix - "Mass Mobilization" achievement correctly unlocks when 8 air vehicles and 8 land vehicles are deployed Fix - Islands must be fully captured to count towards "Supply Line" achievement branch Fix - "Supply Line" achievement progress is updated correctly for all players on a team in multiplayer Fix - Fixed "Chain of Command" achievement branch not working at all Fix - "Friendly Fire" achievement is credited to correct player in multiplayer games Fix - "Eye Spy" achievement branch requires vehicle handle to be revealed when hovering to count towards achievement progress Fix - Fixed potential crash when unlocking "Bonk!" achievement Fix - "Down with the Ship" achievement unlocks for all players on team instead of only the host Fix - "Maelstrom" achievement is now based on wind speed at position of enemy carrier Fix - Fixed air traffic screen rendering vehicle icons behind vehicle handle list Fix - Fixed support weapon screens not beeping when tracking a target if player moves a short distance away from them Fix - Fixed being able to set an airlift waypoint on a stationary turret causing Petrel to get stuck Fix - Fixed bullet drop indicator not displaying on HUD for heavy cannon Fix - Fixed target lead indicator on HUD being incorrect for CIWS gun with target locked Fix - Fixed observation cameras sometimes drifting up/down when in stabilised mode Fix - Fixed ship log notifications often not being sent for destroyed enemy vehicles Fix - Tutorial no longer gets stuck on "reach bridge" objective if player returns to bridge from pause menu Fix - Missiles/torpedoes no longer fail to hit targets that have unloaded due to being out of range of a player vehicle Fix - Fixed key prompts being blank if keyboard is set to a different language to the game language Fix - Petrels now stabilise immediately after airlift/drop off to avoid crashing Fix - Players can no longer press buttons or use screens on vehicles belonging to other teams Rework - Hardpoint torpedo activation timer now set to 60 seconds Rework - Aircraft will now drop torpedoes from 8km and fire missiles from 4km Rework - Improved Oculus VR controller bindings to avoid double-click interaction Feature - Added "update_get_version" function to screen/hud lua scripts to facilitate mod compatibility checks

Link to original post: https://store.steampowered.com/news/app/1489630/view/2970675385916709290?l=english