Always Skip Lines/AutoMasher
Updated rekitrelt
by Edit DialogueSystemSample.exe:
public void HandleInput(DialogInputState input)
{
switch (this.currentState)
{
case DialoguePlayer.DialogueState.Stopped:
break;
case DialoguePlayer.DialogueState.PlayingBranch:
if (this.DrawFaded)
{
this.branchPlayer.SkipLines();
return;
}
this.DrawFaded = true;
return;
case DialoguePlayer.DialogueState.Hub:
this.hubPlayer.HandleInput(input);
if (this.Engine_IsCancelDown != null && this.Engine_IsCancelDown())
{
this.currentState = DialoguePlayer.DialogueState.Stopped;
this.branchPlayer.speechLines.Clear();
return;
}
break;
default:
return;
}
}
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