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Glitches
Updated 8 years ago by PurpleSun

Istanbul Pt.2 OoB (Useless so far, there could be further testing - 4:07 for the actual thing) - This seems to be down to entering the checkpoint (hitting the gates and possibly the angle and timing of getting out of the car; maybe also if you don't accelerate at all after the gates have closed, idk).

Some kind of boost (courtesy of OllieNK) - This is something to do with Tyre Punch while the car is clipped into an enemy or floor, and so the car pushes out and zips along. I've had similar weird physics when crashing into some boxes in Border, although instead of zipping along, the car just spun and flipped about for about a second.

- Useless; making Kerim slowly zip out of the car (was messing around trying to get the car to abuse the OoB below)

By running, pressing Select, and then exiting the inventory and opening the gun selection in the HUD at the right frame, you can run around with the gun selection on, but you can’t shoot, until you press X to select your weapon. Does nothing, but swag. Doesn’t even affect IGT (although I guess weapon selection wouldn’t do that anyway.)

You can ‘softlock’ on Station T if you try to rappel before the Final Bomb cutscene. You can’t shoot or rappel, but you can open doors and knock enemies out. To get out of it, you have to go to inventory via Select and equip a weapon, so it’s not exactly a softlock, hence the air quotes.

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