Is high head-hittering considered a glitch here on speedrun.com? I consider it a glitch personally but considering high jumping isn't considered a glitch, I'm not sure to follow my instinct or to follow what you mods consider a glitch. Because I do not wanna risk getting an invalid run on Glitchless%.
By the way no I do not mean the thing where you apply force on the wall as if your high jumping and moving back and up, I mean the method where you walk to the edge backwards, unshift, and once your at highest height shift again (which makes you jump higher)
that just sounds to me like another way to highjump, which is allowed (if it's different send me a video of you doing it)
You could consider ladder flicking a glitch, y'know since its literally just more forgiving wallhops.
why did you think that ladder flicking should be considered as a glitch ouhdiushauihd
uhhhh i said you COULD consider it as a glitch (in my opinion it is) but i never said that you should
the difference between ladder flicking and wallhopping is that one is a way to climb ladders faster and the other allows you to potentially cheese an entire floor (example: ToT floor 1/2)
Now that Roblox has added the option to change your FPS cap in the settings, speedrunning up to 240 FPS is now Allowed. Yippee !
To Be Clear: Memory writing below 60 FPS for things like lag clips is still not allowed cause that takes external software