Full Run Ruleset and Timers
1 year ago
North Brabant, Netherlands

Suggested rules full diomes/runs:

  1. Recording starts before deleting singleplayer progress from the menu.

  2. Timer start at entering the first level, which does not necesarrily have to be "Off To A Good Start". Random level order should be allowed.

  3. Hub map counts towards "Real Time" and has to be recorded to prevent splitting, but the final time is calculated with "In-Game Time" which is adding up all the IL times; for most accurate times and no dependence on the hub map shenanigans. IGT should prioritize the leaderboards.

  4. After all levels have been cleared "Real Time" timer stops and runners have to show their level stats (to be able to calculate "In-Game Time". Recordings always should include the level stats after a run (either a full dome or the entire run).

These are just my suggestions; would love to hear your thoughts.

Best,

Fireman