I suppose everyone here is familiar with how speedrunning communities tend to time their runs. There are common rules that runners follow as much as possible when it's feasible. Usually runners go for 1st player input and last player input. For Montague's Mount timing runs that way is not only possible but it is also the most logical way of doing things considering the tradition of speedrunning.
That's why I'd like to change the rules regarding how to time Montague's Mount runs. start: when the player gets control of his character (on the beach, as soon as you can move forward, or if you're looking at the cane, as soon as the eye icon appears). end: when the player clicks on the piece of paper inside the safe, thus give away control of his character (when the "hand" crosshair disappears).
@Doodletones: You haven't posted your answer here but we've talked about it on your stream, so: We will keep timing our runs as usual since there is a trick you can perform that allows you to move during the opening cutscene. Since you have control over your character, I'm taking away my previous request.
One thing I'd like to address though: Can we make retitle OOB Allowed to just "Any%" because any% is usually 'anything goes' in terms of strats. AND Can we make please that category at least the default one on the MM leaderboards instead of In-bounds? Any% is the cat with the most work done and with the most activity.
Yeah, I can do the latter and sorry I never got back to this, it slipped my mind whenever I had time. ^^;
No worries ! We talked about it on stream and your argument makes perfect sense for MM. No further issues to report !