Is there an objective difference in the quality of random between the emulator (snes9x) and the real console?
Emulator is more convenient for me, but I make literally hundreds of attempts per day, but the bad random is very annoying. Maybe there is an objective difference between the console and the emulator in terms of random?
Edited by the author
there shouldn't be any difference in the RNG system in general. the only real difference between consoles and emu, in terms of RNG, is where the RNG "starts" because the memory is being initialized differently. BUT if you do the razor shield manip, which works on both console and emu, RNG will start in the same place. this makes the razor shield manip the great equalizer.
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