I’d like to point out that these Switch versions of nes games run at 60 fps flat instead of the 60.09 the original NES runs at. And the 60 flat milliseconds in this game have a hundredth decimal.
These are the milliseconds, with the tenth decimal starting at 0 for pure example
000, 033, 050, 067, 083 and then it restarts at 000.
Just pointing it out for future runners who are submitting runs.
FYI the in-game timer is used for all level runs and the Legendary challenge, so this doesn't apply to (most) run timings.
Good morning everyone, I would like to introduce a new racing system that has been set up. Each week on Saturdays, there will be a Single Game Challenge race that I will spin a wheel to pick. This being said, the same game will not be twice in a row. If the game is <10 minutes then it will be a best