Same thing on console, just deal with it and try to play on an android ik it really sucks, im on a ps4 and ios phone too but try to play only on pc
ios has ways of downgrading but they are just harder, you could investigate or just solve it by seed hunting really
As an iOS player, I think that in this competition where the objective is to go as fast as possible, we should all purpously go slower by not using the fastest version. And every time a new update comes, all runs get deleted.
In all seriousness, the solution here is not this one. If you see competitive games which have multiple versions, the fastest becomes the one runned. I think the best solution is not actually in our hands, but on mojang studio's to add a launcher(like in java) where you can access any version.
runs shouldn't get deleted in my opinion there should just be a ios extension
yeah, id say either leave it or split ios and android boards.
This is why I think it's so weird Beta-version-runs are allowed for PC. During the 1.16 beta's there have been versions that have been very overpowered when it comes to world-generation compared to how the finished product will be, that you could get records with in random-seed category. Even smaller things matter when it comes to how fast it's possible to do a run, like the fact that nether-type wood would break very fast in versions 1.16.0.61 and earlier, but now is as slow to break as overworld-wood. This alone could save a run about 3 minutes if the run is done with villager-trading for ender-pearls. Many examples like this.
@SRX You do have a point that wood breaks faster in the nether, but most time people just trade w/ piglins. Once the full version of 1.16 is released this doesn't really matter anymore since everyone will have access to the Nether Update. Everyone will be able to get wood in the Nether. The only things that have changed for world generation really is the distribution of Bastions, Ruined Portals and Biomes. Certain aspects of regular generation has changed too, but it can do that every update. Keep in mind runs are all up to rng for rsg.
Nether wood doesn't break faster than oak logs since 1.16.0.63. It's one of the reasons to play on older beta-versions. Also, world generation is better in early 1.16 beta-versions compared to the recent one. The ruined portals is key, in 1.16.0.58 they generate EVERYWHERE, I usually see at least 3 in the overworld during a run. Also, they generate with more Gold-blocks around them and often with several gold-blocks in the chest. If nothing else, having logs break at double speed in a beta-version will give you stacks of blocks for scaffolding in no time.
I don't see it as a big problem anymore after I installed the launcher so I can choose what beta-version to play. I see no reason to run anything other than 1.16.0.58, it's a big advantage compared to later versions.
That's even worse, then records can be set that are artifcially hard to beat since you can't play that version anymore. Whatever versions have at some point been allowed to play, need to be allowed for the future.
There is an easy fix though, that ensures a continued even playingfield: separate out beta-times into it's own category.
Make your own spreadsheet. Hell I’ll even set up a site for it if you want, but please dear lord no more categories
That's not the point now, is it. The point is that it's an "unfair" competition if a version at some point is allowed, but not at a later time. Especially if that version gives an advantage, as some of the beta-versions clearly do.
Just a heads up, if anyone wants the appx. file for any 1.16 betas from .60 and earlier so they can downgrade, hit me up!
Hello Runners.
We have a new rule for all platforms, for random seed runs.
After completing a Top Run (Top 5 Main Category/1st ILs), you must exit the world and go to the main menu.
For top Windows runners, you still have to do PowerShell verification.
For Ps4/Ps5, this rule