Description

This time was made possible by decent execution and some very nice luck: In this run, the primary source of RNG (and time loss) is in the AI movements of the green player. Fortunately, at the end of the game I saw that the green player's hero was killed in the ruins. This reduced the amount of time spent waiting between turns.

With the same luck and better execution, I could see this going to 0:53 or maybe even 0:52.

Leaderboard
Level
Isle of Sorcery
Category
Any% Knight (Easy)
Enhanced units
Normal
Cycles
50.000
Color
Blue
Run
Rank
First place
1st
Time
0m 54s
Date
3 years ago
Platform
MS-DOSᴇᴍᴜ
Details
Player
Verified
3 years ago
Submitted
3 years ago
Game stats
Followers
6
Runs
91
Players
7
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