Description

(1) I went with the Summoners, the same as for the Knight difficulty, because they are well-situated to spread throughout the southern half of the map. (2) This route relies on getting allies in one of the two ruins in the central island; here I got two Ghosts. (3) I had good luck in getting to the cities on the Eastern island before anybody else; this usually doesn't happen. As it is, it appears I arrived just in the nick of time!

It's hard for me to see a lot of improvement with this route, except perhaps for quicker decision-making after getting the ghosts. However, I can imagine a faster route existing for the Druids (green) or Magicians (white), if they get strong allies on the first turn.

Leaderboard
Level
Isle of Sorcery
Category
Any% Warlord (Hard)
Enhanced units
Normal
Cycles
50.000
Color
Blue
Run
Rank
First place
1st
Time
2m 54s
Date
3 years ago
Platform
MS-DOSᴇᴍᴜ
Details
Player
Verified
3 years ago
Submitted
3 years ago
Game stats
Followers
6
Runs
91
Players
7
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