Comments
ozidual6 years ago

Sounds good.

Partially. It can be played on the Everdrive/64Drive, or you can use gameshark codes to turn on any of the 3 fixes. The Expansion Pak fix (both the patch and the GS codes) shouldn't affect gameplay. All of the intensive stuff happens before the startup screen with the copyright info. The Fat Bear Mountain Trophy Fix just loads a single byte when the trophy appears (a 00 was loaded before) so that the trophy can now be picked up. No slow down there. The language fix follows the same settings as the PAL languages so shouldn't have a major affect, but if anything could slow it down the language fix would be it.

If anyone does find anything or if there is anything else that would be good to fix in the game let me know on the ED64 site. I'll check back here a few times, but I check the ED64 forum regularly.

ozidual6 years ago

You may have already seen it, but I found a fix for the FBM trophy a week or two ago (https://krikzz.com/forum/index.php?topic=6946.0). I've added a few more pieces to the patch to fix the Expansion Pak crashing issues for NTSC and add in the PAL languages to NTSC-U. As of last night I considered the patches to be complete, but this morning I was thinking about the speedrunning community.

Are these patches of interest to you guys? If so, I want to make sure my patches don't mess with the speedrunning techniques that you currently use. If they do - like if the Expansion Pak fix or the Language fix breaks things for you - I can make a patch specifically for attaining the 100% and nothing else. Let me know.

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