Comments
Russianonsense3 months ago

So the problem is that two cutscenes - surveillance camera one and elevator one - sets variable chapEnd to 3, and it keeps being 3 afterwards, unless you change it by using workbench/journal/pausemenu. So I fixed it by altering isLoading function by

replacing

current.chapEnd == 3

with

(current.chapEnd == 3 && current.IGT == old.IGT)

Looks not too pretty but it works.

Soulless_Persona likes this
Russianonsense4 months ago

So in 3-1 before bossfight timer does not resume after cutscene with surveillance camera on Neil. So it is paused until chapter ends. Using the thing LiveSplit gets automatically - "Resident%20Evil%20Revelations%202%20Autosplitter%202.asl" by TheDementedSalad.

About nonsense
Joined
6 years ago
Online
1 day ago
Runs
4
Games run
Resident Evil: Revelations 2
Resident Evil: Revelations 2
Last run 3 months ago
3
Runs
Golgotha
Golgotha
Last run 11 months ago
1
Run