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thread: Resident Evil: Revelations 2
So the problem is that two cutscenes - surveillance camera one and elevator one - sets variable chapEnd to 3, and it keeps being 3 afterwards, unless you change it by using workbench/journal/pausemenu. So I fixed it by altering isLoading function by
replacing
current.chapEnd == 3
with
(current.chapEnd == 3 && current.IGT == old.IGT)
Looks not too pretty but it works.
Soulless_Persona likes this
thread: Resident Evil: Revelations 2
So in 3-1 before bossfight timer does not resume after cutscene with surveillance camera on Neil. So it is paused until chapter ends. Using the thing LiveSplit gets automatically - "Resident%20Evil%20Revelations%202%20Autosplitter%202.asl" by TheDementedSalad.
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