Comments
Rio de Janeiro, Brazilmorelan4 years ago

I deleted my runs because I had a disagreement with speedrun.com's moderation. I'm sorry, but I have absolutely no intention of discussing this anymore.

I'm glad you liked my runs and used them as a guide though. I hope the mods won't mind if I post a link of my youtube channel here (if it's against the site's rules or something like that, please just delete it):

Jud, Cleberex and 2 others like this
Rio de Janeiro, Brazilmorelan4 years ago

Is there any reason why you're proposing a PC/Console tab instead of a 120 / 60 FPS tab though? I think the later express a more significant difference than the former. Like, 60 FPS and Console are closer to each other than 120 FPS and PC 60 FPS. So if we could keep some runs apart from each other and not on the same list, it would be better to keep 60 and 120 FPS runs apart, regardless of the platform in which the game is running.

That would also be better because future Consoles may be able to run the game at 120 FPS. And it would simply not be fair putting them on the same place as current Consoles.

kibowman, vinev and 3 others like this
Rio de Janeiro, Brazilmorelan4 years ago

Just two quick things:

  • I agree with Michelle that one problem with the current way of organizing things is Pro Consoles being on the same page as Base Consoles. And there's no excuse to keep 60 FPS PC apart from Pro Consoles with that being the case. If people want to put 60 FPS PC with Consoles I would not oppose (120 FPS, however, is another entirely different beast).

  • Changing the name of "Glitched" to "Any%" is kinda misleading really, given what Vinev said.

NuZ, kibowman and 2 others like this
Rio de Janeiro, Brazilmorelan4 years ago

I think what you guys are proposing is only a marginal improvement of a situation I don't see many people complaining about (I might be wrong here though, and if I am I'm sorry). There are a lot of categories, but they are organized "well enough". It's not hard to find what you're looking for, and especially not hard compared to other games which are this popular and have a lot of categories (like Mario 64 for instance).

So in this sense I get the "it's too much work" argument. If what Igor brought up was a serious problem I would be all for the change (even though I would lose some records) and I would not consider the amount of work needed to solve it really an impediment. But I don't think that's the case here. I do agree though that this can easily be solved by talking with the community and seeing if the majority thinks it's a real issue.

Rio de Janeiro, Brazilmorelan4 years ago

Here's the issue I have with this though: wouldn't this mean that every Console runner who's in the Top 4 of a Console category would lose their "records"/"bracelet"? Like, instead of showing up in 2nd place at Claire A Standard Console he would show up 53 place in Claire A Standard (for instance)? The same would happen for people playing PC 60 FPS.

If the change you're suggesting was how we were doing things from the beginning, I would not have a problem with it. And I agree that it is more practical than having that many tabs. However, I feel like not only me, but a lot of other Console runners put a lot of effort in their respective categories (coming up with strats, dedicating time to the game etc.) so they could show up in those Top 4 positions, and it wouldn't be really fair to take this away only for this practical reason, in my opinion.

If what I'm saying is not a consequence of your suggestion, then please disconsider this post.

Rio de Janeiro, Brazilmorelan4 years ago

The thing is, mondo, if you can know what the position of the dials are before you go into the "dial screen", how can this not be faster than not knowing the dials before going into the dial screen? Do you at least agree that it's in principle faster, even if no one is using it right now? I don't see how it's unfavorable. Every run of mine would be at least 2 seconds faster with it, and I suspect that if we check the top runs on the site we would see that they they could also have had a time save with this, as it eliminates almost every possible error while doing medallions.

The only statue where I can see this being slower (although I suspect that turning the camera would solve it) is with the maiden statue. With the two other statues this is faster or the same (IF you don't make any mistakes).

I'm asking this sincerely: can you tell me how could it be unfavorable knowing the dials before going into the dial screen?

Rio de Janeiro, Brazilmorelan4 years ago

maxylobes, the fact that this was discussed long ago does not change the fact that a lot of people (including me obviously) are getting familiar with it just recently. So if it was discussed long ago and there were good arguments for allowing it I would rather people would post them.

And the fact that the top runners of this game do not do this is supposed to be an argument in favor of allowing it / not caring about it? We have to wait for top runners to do something in order to discuss it? I'm currently 1st place on Console on Leon A Standard/Hardcore and 1st place on Leon NG+ and I'm currently thinking about using the strat on Leon B since I don't know the puzzles.

What you just said is not helpful at all. I'm trying to have a discussion about it and arguing in favor of my position. Please try to do so too.

Rio de Janeiro, Brazilmorelan4 years ago

Two other things that I'd like to point out:

  1. This strat does not in any way reduce the RNG influence on the runs: even if people pause in front of the statues, some of them will still get better combinations than others (the minimum number of necessary dial turns is 3 and the maximum is 9). So it cannot be said, in defense of this strat, that it lessens the effect of RNG over the runs.

  2. I'm not against the pause buffer strats used in the Elliot room and before Ada's section (on Console), since they don't subtract from any gaming skills.

Rio de Janeiro, Brazilmorelan4 years ago

OneCoolMan, I agree with you, that's why I created this topic trying to get this strat "banned" the moment I discovered this even faster method. I'd hope more people would speak against it though, since this has 240 views now and very few people bothered to agree with me.

I know the mods already responded, but just to clarify why I think this shouldn't be allowed:

We either think that pausing the game should be an exception (don't pause the game except in these cases) or that should be generally allowed (you can pause the game except in these cases). The latter is the way how pause is treated by the rules right now. So of course I couldn't argue against meddallion pausing taking into account the current set of rules.

However, think about this: in general, speedrunning is mainly about one thing: finishing the game as fast as possible. This usually means finishing the game as fast as possible in real time. When we use IGT, it's usually because IGT is a reliable method of timing WHO IS FASTER. When it's not a realiable method of timing who is faster, we use real time. I think we can all agree on that.

What we have here is an absurd situation where two players, one who knows absolutely nothing about the game's puzzles and one who has all of them memorized, can have the same time in this game, by the current set of rules relating to pausing + timing method of IGT, He just needs to pause in front of every puzzle and not take more than 2 minutes doing so. How can this possibly be in the best interest of this game as a speed game?

And there is more: he can even completely forget inventory management, as he can pause everytime he wants and check what he has to pick up and when, what he has to put inside the chest and when, etc., "as long as it does not exceed 2 minutes".

My point is: this discussion is not only about this strat that I REALLY think should be banned. It is about how the rules treat pausing the game. Pausing the game should be an exception and the rules should reflect that in my opinion. Or we change the timing method to real time and everyone will have to pause the game as little as possible.

Rio de Janeiro, Brazilmorelan4 years ago

Fair enough. Thanks for the answer.

YossyHop likes this
Rio de Janeiro, Brazilmorelan4 years ago

Would a mod just please tell me if this is being discussed among yourselves? Or if you plan to leave it to community voting? Or if there is no intention whatsoever of banning this strat?

Rio de Janeiro, Brazilmorelan4 years ago

I think I explained myself well enough but this is what I'm talking about:

Rio de Janeiro, Brazilmorelan4 years ago

Hey guys. I don't know if the community is aware of this, but I just realized that you can actually see the position of the statue dials without going into the "dial screen". You just need a big screen and good resolution, and you can pause the game right in front of the statue and see them. They are harder to distinguish if you're looking at them through the pause screen but not impossible. This probably saves 1 sec compared to going into the dial screen, quitting and pausing.

(I didn't test this with the maiden statue because I didn't have the time yet, but it's possible with the unicorn and lion statues)

Now, in my opinion, pausing to see the dials shouldn't be allowed in either of the two forms. I think the best argument I have for this is that we are "removing" from the run something that requires some kind of skill (memorizing the puzzles, fast reflexes to turn them optimally) without a very good reason to do so. And now people with big screens + good resolution will have an advantage over people playing with small screens.

I know that allowing to pause the game in this case makes the rules simpler, since we don't have to add another "you're not allowed to pause to X" rule. However, I'm not aware if there are any other reasons why we should allow it. I'd be happy to hear them, and I'm making this topic so we could discuss this (or maybe on Discord).

trator_ensaboado and vinev like this
Rio de Janeiro, Brazilmorelan5 years ago

I'm happy that worked for you, vinev! But I wonder why can I get new positions with my save and you can't.

vinev likes this
Rio de Janeiro, Brazilmorelan5 years ago

"at it's core the idea of the practice session is to just memorize/gain muscle memory of the two figures where i should turn down the dials, and them the rest i just default to turning up". I do exactly the same thing, except I memorize the two figures I should press up.

But I don't know what you're talking about the saves giving you the same combinations. That doesn't happen to me. What I did was: without touching any of the statues, kill every enemy on the path to them, unlock every door and use the detonator. I save after that, and then I always get a different combination (I do Lion statue > Unicorn > Maiden).

vinev likes this
Rio de Janeiro, Brazilmorelan5 years ago

I feel like they are faster or make the most difference when it's not only about "taking the fastest line". There are lots of doors in this game that are easier and faster to open if you quick turn into them (the one leading to the Clock Tower is one that comes to mind since you can even get bitten by the zombie if you don't get there fast enough). Also the fastest way to evade Mr. X involves quick turning. And I agree with qdezeta that the stairskatting in RPD 1 seems faster with it.

But the PS4 controller stick is kinda bad. If you let go of it too fast it vibrates in a way that you end up quick turning backwards unintentionally. This happens even with a new controller. So you have to be really careful with it, because the time loss of a wrong quick turn (probably one second) is way worse than the time save of a correct one (a tenth of a second, half a second?).

trashcat178 likes this
Rio de Janeiro, Brazilmorelan5 years ago

Is pausing the game to alter aiming sensitivity (and then pausing it again to revert it) allowed? I'm thinking of trying that to see if I can get a better incinerator with Ada.

I'm asking because afaik the only rule about pausing is the 2 minute rule.

Rio de Janeiro, Brazilmorelan5 years ago

It's not bad etiquette man, and thanks for the initiative of creating the topic. I'll be keeping an eye here since Claire A Hardcore is most likely the next category I'll try to run (although it will be a while until I do it). What I would advise you to do though is to watch the runs of the top 3 runners and see if they have a pattern for these bosses, if you haven't already done that. GL on the runs.

Pony_Law likes this
Rio de Janeiro, Brazilmorelan5 years ago

I'm glad you posted this before getting records with it, because I think a glitch of this magnitude has to be discussed with the community since it changes the way we run the game. And I actually cannot believe it was not discovered earlier, given that the setup seems pretty simple.

About morelan
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