I don't think the rule should be applied to console runs as well
I find myself have infinite ammo/items. Wonder if anyone had encountered before? And is this allowed in speedrun?(It shouldn't be right?) I see some guys on reddit posted about this, some says reinstall will fix this but you'll lose save files. https://www.reddit.com/r/OculusQuest/comments/qd5eoe/re4_infinite_ammo_items
I wonder if we can use some 3rd party program on wii (like nintendont, devolution) to speedrun gc version.
Yeah, I think these question may be a little tricky to the moderators. They will have to draw the line between valid invalid. Btw I'm really interested about the mod you mentioned, how do you do that? I only knew a program called NintendoSpy but I don't know if that can be used on PS4?
Because I'm using a USB GC controller on PC, I'm wondering if this mod can be used to speedrun. Also I've heard that re4hd texture mod is allowed, so can this button mod too? Or it's simply go too far? https://steamcommunity.com/sharedfiles/filedetails/?id=237863593
Speaking of memory, I've heard that the reason why the GC-exclusive "pausing" strategy exist is because certain map is bigger so we can pausing the game in order to give it some time to load the map, making the inventory or cutscene loading faster.
I want to try the original GC version of the game but I only have a Wii. Does playing GC version of the game on a Wii valid to speedrun aspect? Because I was wondering if there's some load time difference or something else. I'm new to re4 speedrun and I'm not good at English, thx for your listening!