Comments
thread: Panic Bomber
Japanmikoshiba352 years ago

Hi,Thanks to the moderators for their quick response to my post. Thanks to the moderators for the quick response to my post. I hope you enjoy Panic Bomber, which I have known since I was a child.

thread: Panic Bomber
Japanmikoshiba352 years ago

Hi, I just found a way to tell some of the difficulty level, and I'll report it here.

It is the number of colors of the blocks in World1. In "EASIEST" and "EASY", there are three colors: red, blue, and white. In "NORMAL", there are four colors: red, blue, white, and green. For "HARD" and "HARDEST", there are five colors: red, blue, white, green, and black.

In other words, if you have applied for a record on Easy, you can prove that you are playing on the NORMAL difficulty level.

I still haven't found the material to determine "EASIEST" and "HARDEST". Is there anyone who knows?

thread: Panic Bomber
Japanmikoshiba352 years ago

Hi, I've recently applied for a record in SFC Normal.

I'm writing here because I have some questions about the regulations in the SFC version.

The first thing I want to talk about is whether or not Panic Bomber (SFC) has only Japanese Roms, since all the runners are using Japanese Roms.

Panic Bomber (SFC) has a total of five difficulty levels. The easiest is "EASIEST", and the difficulty levels are "EASY", "NORMAL", "HARD", and "HARDEST".

There are also different stages for each difficulty level. That is, the "Pretty Bomber", "Shadow Bomber", and "Space Bomber" do not appear unless the difficulty level is NORMAL or higher.

What I'm trying to say is that I checked the videos of everyone who currently holds the record in the Easy category, and all of them have defeated the above three characters, which makes me wonder.

I wondered if the game was being recorded as "Easy" when it was actually cleared on "Normal" difficulty or higher.

Unfortunately, in PanicBomber (SFC), there is no way to check the difficulty level without entering the options screen, so I can't say for sure. This is the tricky part.

However, I can say that it may not be "easy".

In addition, how about differentiating the categories from the current "EASY", "NORMAL", and "HARD" to "EASIEST", "EASY", "NORMAL", "HARD", and "HARDEST"?

The other thing is about the boss battle mode. In the boss battle, there is a "DOKURO MODE" where special abilities are added to the blocks in the way, and this is the default setting. I think it would be a good idea to categorize them.

That's what I think.

Thank you for reading my poor English using a translator.

Japanmikoshiba352 years ago

This may not be the place to talk about it, but I'd like to share what I know about applying for a Tetris 2 (SNES) run.

I have applied for four Tetris 2 (SNES) runs, but after about a month, the leaderboard has not been updated and is still pending.

It's just my guess, but I think there is some reason on the moderator's side that is holding up the verification process, not related to the aforementioned refusal of registration.

This is a trivial information, but I hope it will be helpful.

DCG_Grinder likes this
Japanmikoshiba352 years ago

I'm using the translation function. I'm sorry if the text is hard to read.

Hello everyone. I am a Tetris 2 runner using an actual NES machine.

The following is all my personal opinion.

I don't know of anyone else who can do this kind of button work as well as Cyber_Of_Memory.

As you can see, Tetris 2 has frames that do not accept input, which makes it easy to make mistakes if you operate the game with preconceived notions. In addition, one mistake can cost you a lot of time, so it's better to erase carefully to keep your time stable. How about the other runners?

I feel that if I want to achieve operations like his, I need to keep succeeding in frame perfects in a row. (I didn't actually measure the frames.)

Also, I agree with Worsel5, the erasing method is uncomfortable. It's as if he knows that the right piece will come along, and he doesn't take any risks. There are a tremendous number of patterns for pieces in Tetris 2. While it is possible to substitute for some of them, it is not practical to find the ideal color arrangement, and his move looks like he is playing against astronomical odds. Of course, he could have kept retrying until he got extremely lucky. At least it's a move I wouldn't try to make.

I would like to hear other people's thoughts on this point.

As for TAS and emulators, I'm not very knowledgeable about them, so I can't say anything for sure.

nymx and DCG_Grinder like this
About mikoshiba35
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