Threads
Île-de-France, Franceitsme_baruch4 years ago

Hey !

Nice to see some other players on this wonderful game :) That was my first speedrun ever, so I made a few mistakes.

  1. I changed the rules so that the timer now starts from pressing start, and not from launching the game. That's why I shaved 12s from my record.

  2. My run was done on ZSNES, which is not a valid emulator for SNES. If you guys want to, I'm ok with removing my run from the leaderboard. Btw what emulator are you using ?

Île-de-France, Franceitsme_baruch4 years ago

Hello,

I came back from Patagonia, a wonderful place to discover. The silence of its trees, the outrageousness of its mountains, the pride of its birds, and me.

At some point in my life I seeked the goal of getting all the world records on Infogrames games. Actually, only old generation consoles Smurfs, Tintin, Lucky Luke, Spirou, and Asterix. So, I looked on this website the already existing records. I remember that on all the games listed, there were only two runs I didn't know if I could do better. The first one was the SNES Astérix & Obélix in Easy by Traviktox. Amazingly, this run has been improved since. The second one was the 5:56 by Kirua. I remember thinking : "Why would I play a game that, if ever I beat the record, I could only cut a few frames ?". How happy was I to cut a second ! Now, look where we are : 6 seconds. If I had been told that at the time, I would've think that there could've only been a major breakthrough. And yet, there was no major breakthrough. Even if Kirua's execution was excellent, all the little routing optimizations and the grinding made such a difference.

I had so much fun playing this game, but now is my time to stop speedrunning. It's very time consuming, and I prefer to spend less time on computer. Why would I sit here while the Tierra del Fuego rivers are flowing ?

Congratulations Mad_Max, you produced a wonderful run. I guess it required much work and stubborness. I like to believe that such a run wouldn't exist without my challenge, and I'm happy the game reached such a level. I wish you improve the run even further, so here is some knowledge maybe you don't have.

When you arrived on this game, I spent much time optimizing the route. I even did a human theory TAS to compare different strats. When you look at the TAS by Aglar & Randil (), the major difference with a human play is the 3-2 strat, not using the OOB. At first, this strat seems unusable because of the multiple frame perfect jumps. However, I found a route that is hard but doable. At first, I was doing this :

, which is very hard, but saves 1s over the classic OOB strat. I spent very much time grinding for a run with this strat, and even got a run to 4-3... This strat is very hard because of the flame. It's not possible to manipulate the flame, it is based on a timer from the start of the level. If you step on it, it won't shoot, but doesn't delay the cycle. So I found another strat, faster and safer :

It saves 1.2s, and you reach sooner the flame so it's easier.

I wish you all good luck and lots of fun :)

NB : why do you punch at 2-2 start ? :D NB2 : if you need health, you could use my 5:52 strat on 2-1 2nd snowman

Île-de-France, Franceitsme_baruch5 years ago

Hello

I have a question for Mad_Max about his PB run.

It's about level 1-3, on 3rd catapult. This catapult can either shoot high or low, and I believe that is RNG. My strat is to jump above the fire, which handles both situations. However, you just run straight, and you don't even try to jump. You don't get hit because the catapult shoots high, but you would've got hit if it had shot low. So I'm guessing you knew the catapult would shoot high ? How ?

Île-de-France, Franceitsme_baruch5 years ago

Let's put here all the skips/strats that are not in my run (console) :

Train :

Little optimization

Fast fall

River :

Fast start

Cave :

Little optimization

Snow :

Faster way to reach platform

Snowball skip

Plane :

Animation skip + Damage skip on 2nd rope

Climbing :

Not sure if useful

Blizzard :

Snow skip

Yeti :

Shadow despawn

Mc166 likes this
Île-de-France, Franceitsme_baruch5 years ago

Can't explain how that happened :

Île-de-France, Franceitsme_baruch5 years ago
  • Invincibility glitch creates multiple soflocks in every level, but more importantly, it prevents you from using your stick when reaching the Nezha level. Even if you can still use the special attack, it is not sufficient to kill Nezha (you can only store 5 shots), resulting in a soft lock.

  • Death loop after defeating Ao Guang. It seems that going up before the screen fades out, and during the cutscene (?) prevents the softlock from happening

  • Fight with the monk :

Île-de-France, Franceitsme_baruch6 years ago

Hello,

It seems that pressing left + right at the same time cancels the hit animation. Can you tell me if that's allowed in Any% category please ?

Île-de-France, Franceitsme_baruch8 years ago

Hey I made an autosplitter for the game, it's not completely finished, but here's what it's doing for now :

  • starts automatically
  • pauses when loading the start of the game
  • pauses when loading a chapter
  • pauses when menu is displayed
  • splits at the end
  • resets automatically

You can download it here : http://www.mirari.fr/X9Y0

How to install it :

  • Download the file
  • Open LiveSplit
  • Edit Layout > + > Control > Scriptable Auto Splitter
  • Double click on Scriptable Auto Splitter > Browse > The location of the asl file > OK > OK
  • Right click on LiveSplit window > Compare Against > Game Time

What needs to be improved :

  • Need to stop when loading after a death
  • Need to agree on when the timer starts exactly
  • Need to agree on when is the last split exactly

When the autosplitter is completely done, the installation will be much easier (see Edit Splits window).

Please tell me if you encounter a bug !

Île-de-France, Franceitsme_baruch8 years ago

Hey !

I'm probably going to run the game :D Nice to see some other runners !

I was wondering, why do you split after saving/bombing the princess ? I mean, this minigame is the only RNG of the game, so maybe it is wiser to split at the end of the last stage ? It's not like getting the good ending requires any skill :(

Île-de-France, Franceitsme_baruch8 years ago

Hello

I was wondering why you were moderator of this game while there is no run for it, is there ?

I'd like to do records per level, what do you think ?

Île-de-France, Franceitsme_baruch8 years ago

Hi everyone,

I just discovered this site, looks nice !

For some years I was doing speedruns of a shooter game called AssaultCube. Now I'm speedrunning The Smurfs on SNES, a game from my childhood :p I currently own the WR, I could only find one other record by someone else, but the run was quite easy to beat. Anyway, I'm still working on it, because I try to get a sub 24min run :) I made the request to add the game on this site, hope some other runners will try to run it :D

Btw I couldn't add it in my request, but I run the Any% Normal category. Also, the video of my WR has bad quality, but since then I fixed my streaming settings and now it looks way better.

Besides that, I'm working on a TAS of The Brainies on SNES.

See you !

About itsme_baruch
Joined
8 years ago
Online
16 days ago
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69
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The Smurfs (Genesis / MegaDrive)
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Limbo
Limbo
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6
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Tintin in Tibet
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Kid Klown in Crazy Chase
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Tintin in Tibet
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L'Album Secret de l'Oncle Ernest
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The Smurfs (SNES)
The Smurfs (SNES)
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316
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45
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Logical Journey of the Zoombinis
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