Threads
Argentinagoonza216 months ago

So runs are getting a bit more frequently now and If you want to be a part of the moderation team feel free to let either myself or Kais know, All you need is to know the rules and spare an hour or 2 a week (depending on the amount of runs) My discord is goonza21#4318 if you want to contact me there

Argentinagoonza2110 months ago

Welcome to the speedruns page of the texas chain saw massacre!

Here the moderators will answer all your questions and suggestions about the categories, send speedruns, rules, etc.

Do not hesitate to write, a moderator will answer you

TheLouieCopeland, Ectorlot and 2 others like this
Argentinagoonza211 year ago

Well, I had some ideas and I wanted to share them to see what you think

☆ hatch escape:

you must be the last survivor and escape through the hatch The timer starts when the black bars disappears. (top/bottom) The run ends when your escape icon appears.

⋅⋅⋅ You must escape via the hatch. ⋅⋅⋅ If the Survivor/Killer is farming, AFK, or disconnects the run will be rejected. ⋅⋅⋅ If anyone attempts to not play the game as intended in order to get the hatch it will be rejected. ⋅⋅⋅ If 1 person disconnects the run is invalid. ⋅⋅⋅ If a player disconnects for the hatch the run will be invalid.

(With this category we would divide the escape into 2, escape through a gate and escape through a hatch, in addition to the fact that in spite of the fact that in the current escape you can climb runs escaping through a hatch, the possibility of this happening is unlikely and it is mostly chosen to escape through the gate)

☆ chase (survivor):

As a survivor you must keep up the chase with the killer for as long as possible. The timer starts when the chase music starts The run ends when you get the flee points or when you get the chase points when the killer knocks you down

...If the Killer is farming, AFK or disconnects the run will be rejected.

(I know you may think that a speedrun in which you have to have the maximum possible time instead of the minimum does not make sense on a speedruns page, but the truth is that besides that I think it is a good category proposal being a challenge that many dbd players have done since its inception, there are already games and categories in which you have to have as much time as possible, and I'll leave you an example https://www.speedrun.com/subsurf )

☆ 1 generator (public match):

⋅⋅⋅ The timer starts as soon as the black bars top/bottom disappear. ⋅⋅⋅ The timer ends when the generator is complete ⋅⋅⋅ You can use any perks, items, add-ons or offering.

1 Gen Solo/ 1 gen swf ⋅⋅⋅ You must complete 1 generator. ⋅⋅⋅ The timer ends when the generator is completed.

(the 1 generator category is good, but it's also a category that would fit into public matches with no problem)

☆ gate escape (kyf):

The timer starts when the black bars disappears. (top/bottom) The run ends when your escape icon appears.

⋅⋅⋅ You must escape via the gate. ⋅⋅⋅ The footage must be from the survivors side.

(this category in the kyf despite the fact that you can send a run by escaping through the gate, 100% of all runs are always escape by the hatch, and it is a pity since the escape through the gate can also be interesting for speedruns)

☆ downed:

as a killer you must take down a survivor as fast as possible

The timer starts when the black bars disappears. (top/bottom) The run ends when 1 survivor is downed

public match: ⋅⋅⋅ You must down1 survivor ⋅⋅⋅ Anyone deemed to be AFK or getting hooked on purpose is not allowed. kyf: ⋅⋅⋅ The footage must be from the killers side.

(bro this is a category that would be perfect in speedruns, many try to take down a survivor immediately, a main nurse, a fast billy, a clever blight, a hunter with an iridescent head, etc etc etc, it would be very interesting to put it to test and if not, you can also use the following category that I propose "1 hook")

☆ 1 hook:

(a category that I propose that would also look good since there are 4 and 12 hooks and in case the category of downed does not attract much attention)

The time starts when the black bars disappears. (top/bottom) The time ends when the hooked bar has ended on the 1st Survivor hooked.

You must hook 1 survivor. The time ends when the hooked bar has ended on the 1st Survivor hooked

Killer: ⋅⋅⋅ You must hook 1 survivor. ⋅⋅⋅ Anyone deemed to be AFK or getting hooked on purpose is not allowed.

★★★★★★So what do you think of these categories?★★★★★★

Argentinagoonza211 year ago

Hello, I wanted to propose this new category that could be interesting in which the survivors must die unpleasantly on the floor, what do you think? I am very sure that this category will have more executions than the category (already eliminated) of mobile. (sorry if I couldn't speak correctly, I speak Spanish and I'm using a translator)

These would be the rules: If possible start your recording in the lobby and end it at the scoreboard screen. The game must be in full screen. Any Stretched Resolution or FOV changes are rejected. You must make sure nothing is covered that is required for us to verify the run. You must have the lobby at the start of the video. You must have Audio in your game. If In game names are turned off, You must show the scoreboard at the end of the game. The time starts when the black bars disappears. (top/bottom) The time ends when the last bar under the players name has disappeared in the bottom left. survivors must die on the ground

Solo: ⋅⋅⋅ You can use any Perks, Items, Add-ons and Offerings. ⋅⋅⋅ If a player is deemed to be AFK or trying to kill themselves the run is invalid. ⋅⋅⋅ All players must load into the game. ⋅⋅⋅ If a survivor has not been hooked and they disconnect it is not accepted. ⋅⋅⋅ If a survivor is downed (slugged) once and they disconnect it is not accepted. ⋅⋅⋅ If the killer doesn't interact with the survivor and they disconnect it is not accepted. ⋅⋅⋅ If the last surivivor disconnects it is not accepted. ⋅⋅⋅ If 2 or more survivors disconnect the run will be invalid. All runs are timed in milliseconds. Macros are not allowed, This includes wiggle/struggle/AFK etc..... Any bugs/glitches that don't give you an advantage will be accepted.

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