The youtube frame timer is a retiming tool, technically no OSD timer is required for submitting runs.
Patches used to run certain IL subcategories have been made available in the resources - patches tab.
On some of Revenge's Burning Lap and Preview Lap events, it is possible to start your lap at full speed. Normally, you would start the lap in a rolling start (around 50mph). By turning around at the start of these events, you can avoid hitting the trigger that starts the timer. From there, if needed you can push the red wall back by crashing near it to give yourself a good running start. This saves a considerable amount of time.
Below is a list of all Burning Laps/Preview Laps detailing whether or not the start trick works on them as well as potential time save from using this trick on each track.
- Note that on some tracks this trick will not save time, as the trigger is far enough ahead of the start to where you would already be at full speed from the normal rolling start.
https://docs.google.com/document/d/1FtnJ7eMl49N8UWs0Y4CQ9X_Uvi-MeIfemjWcacL7WOE/edit?usp=sharing
That sounds great to me. I appreciate it, if there is any way I can help let me know.
Currently there is a mix of 60fps and 30fps runs on the leaderboards. That being said 60fps is not allowed anymore. Because of this I believe the boards should be split into 60fps and 30fps categories (At least for time attack).
Hello everyone,
I'd like to start running many of the legends tracks, but find the game much more enjoyable using the 60fps patch on PPSSPP. I know there isn't much activity here but would it be possible to create a 60fps patch category?
I'm curious to hear what you guys think about the potential addition of special events, preview laps, and burning laps from the world tour onto the leaderboards as individual level runs.
I think It'd be an interesting change-up considering car choice is restricted on these events.
That is also a good option scoom. there are online tools available to help with taking out load times, such as ytframetimer https://slashinfty.github.io/yt-frame-timer/
I agree, emu load times do offer a significant advantage based on the way the boards are organized, and I think that the times between emu and hardware should not be compared within the same board.
I believe that the cleanest solution is to split boards between hardware and emu.
Yes, the amount of runs in each category would be slashed. I don't think that its really something that we can control though. People who want to run the game will do so, and those who don't want to wont. Question is, would we rather keep up the appearance of more visible runs or would we rather create an even, clean cut playing field for runners.
I can see that more runs in each category may lead to greater competition, but is it really true competition if some runners are at a predisposed disadvantage?