Comments
thread: Flat Heroes
Los Angeles, CA, USAdmcdominic1 year ago

I've added Heroes campaign categories now! @ChiZensei @RFMX

thread: Flat Heroes
Los Angeles, CA, USAdmcdominic2 years ago

That's a neat tool. I think either method is reasonable but we can start using this more often, and when times are in question I'll use this for the best accuracy.

thread: Flat Heroes
Los Angeles, CA, USAdmcdominic3 years ago

I like your solution. I took a look at some IL runs using the above definitions for the exact frame of start and finish, and 2.4 seconds seems very accurate to me. I will update the ILs description to make this clear.

RFMX likes this
thread: The Site
Los Angeles, CA, USAdmcdominic4 years ago

I'd like to request becoming a moderator of https://www.speedrun.com/flat_heroes. The only current moderator, https://www.speedrun.com/user/Cl0wnslayer/info, has not handled a pending submission for over a month, and furthermore, was last online 7 months ago. Their linked media includes Twitch (not responding), Twitter (DM's closed), Youtube (deleted), Discord (not responding), Steam (not accepting friend request), and website (dead link). Since Flat Heroes has undergone significant changes since any other runs, I would also like to update the leaderboard rules (according to RFMX's comments here: https://www.speedrun.com/flat_heroes/thread/3vhx2). If given moderator status, I could update them myself.

thread: Flat Heroes
Los Angeles, CA, USAdmcdominic4 years ago

The current rules (for the level leaderboard) say "Waves mode, use the speedrun option. Timer goes off ingame timer." Waves mode no longer exists, and neither does the speedrun option, which means there is no in-game timer to go off of anymore.

I'll be submitting a run for World 4 in Campaign mode, with time based on the video (where the starting condition is when you gain control in the first level, and the ending condition is when the boss shatters, exactly as in the old speedrun option). I recommend the rules get updated accordingly.

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