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thread: Minecraft: Java Edition
1.18 version is drastically changes the game in terms of generation, so I think that speedruns need a new category for this version and above. It will also create hype and give other players a chance to race for the top positions. difficulties in the form of brutal piglins, a small drop chance of a ender pearl, buried stronghold and new high of world should give players more experience due to dangers. what is happening now is not a skill, but some kind of random.
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