is 200 elements a category people actually want to run? it just seems like a slower all spirits run with lots of extra spirit dupes to me. (I'm fine with it being in misc categories like it is currently). Other than that I agree with what's been said above
we should probably just make another thread and use this one for routing discussion
I don't see any reason to disallow OoB for all spirits if it's faster, you'll still have to figure out a way to get the spirits that you're skipping with OoB
You can pick up spirits close enough to the OoB barrier, you cannot open chests (as expected) because they only open from the front.
You can pick up spirits close enough to the OoB barrier, you cannot open chests (as expected) because they only open from the front.
Can't get into baragoon tunnel while OoB in east limelin. You can clip OoB in Dindrom dries and get into boil hole from OoB.
Duping over water+earth orbs in limelin field allows you to return to dondoran flats, but once you goto west carmagh you can't return to dondoran flats since you don't have the earth orb
Earth orb is not needed to go from Dondoran Flats -> West Carmagh, but the boat doesn't work backwards.
Save corruption gives you 150 spirit lights. You also must have a free space in your inventory for the Earth Orb.