I've done exactly the same for my run.
I agree, it doesn't help to get the best time, since playing from the OBS overlay has a bit of delay and you still need to be good at turning at the right time.
In my opinion, a runner who takes the time to learn all 12 rounds would be rewarded with a better time! So yes agree it should be allowed, I think it would be great to have an option to submit a run with "play with overlay" option
I've upload a rom hack: https://www.speedrun.com/headdysms/resources/q0mtm
Let me know if I can add something to the rom hack that would help. stuff like infinite life or remove animation.
For sure, I can start writting a guide for Any%
It's quite a short run, it's all visual cues and sometimes audio cues. The all idea is to have the right space between tom and jerry so it climbs up.
I think you can start by learning the game with this run, it doesn't involve glitches or too precise inputs.
It's exactly the same game engine and same developers ahah You should give a try, it's fun to speedrun
since AITD1 is older it makes sense to be lower than 80k yes
For Time Gate knight chase, which is "alone in the dark 4", we set the cycle to 80000. https://www.speedrun.com/time_gate_knights_chase?h=Any_-_Medium&rules=game&x=jdzw9n6d
We had a discussion in SpeedDemoArchive here: https://forum.speeddemosarchive.com/post/time_gate_knights_chase_26.html
Thanks @JamWalker86! I just compare with the current WR and it saves 2s.
I've done a the princess castle map glitch during my yesterday's run
While trying the game after a while, I've realize I wasn't able to finish the game because I'm very used to the speed power up.
I was thinking it would be interesting to make it as a category, we cannot outrun enemies so it would be a total different strategy and more challenging. Without the red scroll (big shuriken) it would be more difficult to clear the screen.
Until there is a run, we don't need to worry about different sub-category.
It's a game I want to finish casually or without too much reset, I might do this category at someone. Anyone is free to submit a run in this category, I will create it.
About the rules? same as Any%, just no power up scroll (red & blue)
Thanks for adding it to the resources!
That I haven't figured it out yet but I will post here if I have an idea. Maybe I use the 2nd controller to change some option or something.
I might do something to have the frame count on the score. I was able to make it but I think the game lags a bit because of that. Probably doing every 4 frames would work
I wasn't aware there is already a level select, so I will make another hack to unlock it right away https://tcrf.net/Aztec_Adventure#Level_Select
thanks @Popfan for sharing that! :D
Updates
as metioned, the game already has a level select, so I've made a rom hack to enable it:
https://www.speedrun.com/aztec_adventure/resources/zrv11
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Old
I've added a rom hack to select any level from the title screen!
https://www.speedrun.com/aztec_adventure/resources/eyapa
I think it's useful for anyone using everdrive or for the first practices when the runner doesn't have any save state yet
Because I don't have save states with my Everdrive X3, I've decided to make a rom hack to be able to select any level when the game is started.
Looking around, I found some useful RAM address:
- 0x09C5 and 0x09C6 are flags for the completed levels
- 0x09C7 and 0x09C8 are flags for map progess (shortcut, color on levels, ...)
- 0x0086 flags for mickey power ups
Using Emulicious I could locate where things are initialized and checked in the code. Here are all the changes I've done for the rom hack without going into the technical details:
- let mickey walk anywhere and enter the level
- unlock all the progress so the map looks complete and no need to plant the magic bean
- give mickey all the power up and 3 stars
- allow to play the level again after beaten, some level plays a cutscene
- able to use the flute to skip the level any time
https://drive.google.com/file/d/16Nm3K7L2DFANkEjaOHIVgGxjD9pTd2Xw/view?usp=sharing
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Updates! I've made a V2
- use the flute in boss room
- load the first part of the level 2 (lower water)
- don't loose life when dying
- remove animation to make things faster (overworld map, flute, death, ...)
- reset flags when starting level (chests, final door)
https://drive.google.com/file/d/19OC1g5IiyvBYVAdwvAlfE8W9pBeupfLq/view?usp=sharing
@King_Alek97 not sure if you saw in the forum, there is a skip for 7-1
No need to wait, if someone feels like doing ArrowOnly% or Pacifist% I'm happy to create a category!
The rule would be something like:
-
OnlyArrow%: beat the game without using button1 (or shooting with M-16)
-
Pacifist%: kill as less enemies as possible. Only kill allow at the end screen, max kill 16 enemies to unlock the gate. picking the "?" to clear enemies count as "killing enemies".
Also it's not a popular game for speedrun so we might not see that any time soon ahah
Working on some retro achievments (coming soon), I've made a "Round 1 only arrows".
Then I was thinking, why a category where we only use arrrows? to be honest it's a big challenge, it would require to not die so arrows can be saved and avoid enemies shot.
I leave that here I would be curious to see if some people wants to try this challenge or if they have other challenge in mind?
Another category would be "Pacific%" where no enemies can be killed except for the end screen, very challenging for round 5
GG on your first run, it's quite clean! too bad you died at 5-2.
I've frame counted 16:30.200
Chapter 5 is critical because of those bats! you just need to know where to spam shoot after killing the car boss.
There is a nice strat where you can be damaged boost (forward or backward) so Katherine doesn't stays in front of the car while it's spawning
In fact, Sacrieron's run and the 2 players run are both Secret Command
for now it will be in the same category since rambo and secret command are the same game.
Are you planing to play on PAL console? If yes it would make more sense to have a separate sub category for PAL.
In general for SMS games, runners play on the NTSC speed.
Happy to hear your opinion on it and looking foward to seeing a run from you @Stabby_Deadguy :)