Comments
thread: Bio Menace
Australia_Zero2 years ago

Hey Alukret! Awesome to see that someone else is interested in running this game too.

I haven't started attempts myself just yet but recently finished making maps for the routing of the 'glitched' run.

Just had a quick look at your 12:50 glitchless run on youtube, nice work! I agree, those of us running this game should come up with a ruleset and define categories such as glitchless and glitched.

I noticed that on the third level of your run you saved/reloaded to get full health for the level and feel like this strategy should have its own category going forward. Runs ought to be real-time attack (RTA) and continuous from taking control of Snake in the first level to killing Dr. Mangle at the end. (I'm not a mod here and don't decide on the rules, but this is my opinion)

If there's enough involvement in the game, we could probably also have IL (individual level) times where each level is done separately with full health.

Australia_Zero3 years ago

@xXJulianbrito_TYXx3 If you're able to plug it in via USB, I'd definitely recommend that over bluetooth. Bluetooth is fine for regular gaming, but the latency difference is absolutely noticeable in a run like SMB.

thread: Bio Menace
Australia_Zero3 years ago

I'm not actively running the game yet but have started learning it and looking into routing.

It's interesting that you mention Monster Bash because I was looking into the speedrun scene for that game just the other day :D Couldn't find much at all actually; and is there even a listing for it on here?

There's a couple of titles from what I'd call the golden age of DOS platformers that seem ripe for speedruns. Bio Menace, Monster Bash, Keen series, Jill of The Jungle, Crystal Caves, Cosmo's Cosmic Adventure... Heaps of stuff that I played as a kid.

thread: Bio Menace
Australia_Zero3 years ago

I feel like it would be appropriate to have an Any% category that allows everything except cheats (debug cheats and the full ammo/grenade cheat). Glitches like the door glitch should be ok, and Snake's special moves like the plasma bolt and electron shield should be ok.

I think similarly to Super Mario Bros., if it's a glitch that can be performed without modifying the game or by using some non-conventional controller input method, then it ought to be allowed.

Another glitchless category could be made that requires the game to be played in a more conventional way.

thread: Bio Menace
Australia_Zero3 years ago

The only time currently posted is Hexen007's 15:36. There's a couple of runs on Youtube, one of which is an Any% time of 11:36.

It'd be rad to revive this game, perhaps establish some rules and categories and get some runs submitted.

About _Zero
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