Threads
United KingdomXTerminator7 years ago

The first set of DLC are on the boards guys!

Currently available are Jack’s 55th Birthday and 21, these are the most runnable options at the moment but don’t panic, we’ll probably (more than likely) be adding a few more of the DLC to the boards once we get some feedback and can hash out the details on that.

Jack’s 55th and 21 can be found in the level leaderboards, all the rules can be found in the usual sections but heres a quick rundown.

After discussion, the best way to handle Jack’s 55th and give people a couple of choices. There are two options for each of the six stages:

Category 1: All bonuses and features allowed. Literally use everything you can, all unlocks, bobbleheads, weapons, anything you like to get the fastest time. Use the in game time at the end, naturally.

Category 2: Rather than restricting a few bonuses and weapons, this one is completely vanilla, if you will. Meaning: You use only what is given in the item box for that level, so no golden blaster, no golden crowbar, circular saw, no bobbleheads in the map, no bonuses at all (time boosts, speed boosts, health increase, any of the blue item bonuses). You can use any other weapons and items provided to you in the map though, including red and blue blasters. Use the time at the end same again The times will be in reverse to what you normally see on the board, otherwise people are going to have to do math, it’s easier to just state the time that’s left at the end.

For 21, there are just 3 categories with basic rules. 21, Survival, and Survival+

The aim of it is to beat it as fast as possible, you can use all bonus cards you can unlock since well, you can’t restrict them unlike other DLCs.

The timing is RTA, and will be double checked by mods so don’t try changing it because we will check it and change it accordingly regardless. I recommend recording with the RTA on screen as it’ll make it easier to verify, we will still check nonetheless.

For all categories you need to start the timer the moment you press [F] or [X] or whatever button correlates to your use key from the loading screen (so not when you enter the DLC level, but when the Continue appears in the bottom right and you press the button to start, this eliminates load time differences coming into RTA)

For 21, you end the timer as soon as the final opponent is defeated (the spin blades STOPS spinning) that’s your final time, that’s what you submit with.

For survival and survival+ you end the timer the moment “Congratulations” appears on screen; I would say it doesn’t matter if you start it right as it appears or once it’s fully on screen, since it only takes about half a second for it to fully appear.

I'll be doing some Jack runs myself anyway so if you see them on there, use them as examples if you're still not sure.

Feel free to give feedback and let us know what DLCs you want and well, why you want them, as well as on what we’ve done here now.

Happy running people

Fresh Edit: Ethan Must Die is now live, both PC and console and each with two categories of Without statues and With statues.

qvaku, s1a1n1d1i, and Plakue like this
United KingdomXTerminator7 years ago

Nightmare & Night Terror, must be an RTA timer. Timer starts as soon as you gain control of Clancy, and to avoid wrong timings on final jack death, timer ends as soon as score page is shown.

Two options here

Option 1: 4 different categories Nightmare, Nightmare+, Night Terror and Night Terror+

The + categories allow all weapons and boosts, the normal categories forbid the circular saw and infinite ammo, it’s essentially NG as opposed to NG+. Both categories allow all traps, doors, machines and everything to be used.

Option 2: Just have two categories, Nightmare and Night Terror; allow all weapons and infinite ammo to be used, just do it as fast as possible.

Bedroom

Simple, RTA timer, timer starts as soon as you press the button to start the videotape, timer ends as soon as you see the standby video screen at the end.

Just do it as fast as you can, no real rules needed here, but it must be the true ending (Clancy escapes)

21:

RTA timer, timer starts as soon as you gain control of Clancy, timer ends as soon as you lose control. 3 Categories. Normal 21 Playthrough, Survival and Survival+

No need to differentiate between “flawless” and not, if you lose a finger or get shocked it doesn’t change the category, it just slows you down so obviously everybody needs to aim to not lose a single round. (The only reason I say this is because to have a non-flawless category you’d have to go out of your way to lose a finger or get shocked, which is pointless. If you can beat someones time while also losing a round, go for it.)

Daughters:

Simple enough, RTA timer. Timer starts when you gain control of Zoe (right after the intro video, so once you skip it, start timer) and timer stops as soon as the screen goes black after being grabbed by Eveline at the end. (I personally feel that like the main leaderboards and Bedroom, true ending only, meaning you need to finish in the trailer.)

Jacks 55th Birthday

Level based leaderboard for each level, rank is irrelevant, however obviously SS is the fastest. Use IGT as the timer. I propose these rules: No golden crowbar No golden blaster No infinite ammo No time bonus a-I, a-II, b-I, or b-II No bobbleheads

You use whatever items are given to you in the box for that level ontop of whatever can be found in the level (still excluding those bobbleheads). Time+speed blasters are permitted, all other boosts are allowed.

If you start allowing crowbar and gold blaster, as well as bobbleheads and time boosts, the times are going to be dumb, you can easily finish every challenge with only losing 3 seconds or so, then its going to come down to who can round the first corner of the map in the least milliseconds. Don’t add bonus time to the end time, just look at the final time counter, because it counts the total bonus timer you gather as opposed to how much bonus time you actually used, then it’s going to end up with some unnecessary math, which adds human error in submissions.

(Example, my current record for Guest House 1 is 14:56:599, if I had 1:27:367 bonus time added but only used 1:12:142 of the bonus time, you’ve then got to take and add and subtract and all sorts of shit, just count that final 14:56:599 as the final time).

There is the second option of course and if its really in high enough demand, have two categories, one with those rules, and one where you can use all the stuff you want, and just time fractional miliseconds from that one tiny start corner.

The Simple One

Ethan Must Die One category, no retrys AKA, no death statue pickups, use end IGT as timer.

Timer: x:xx:xx

These, from extensive research and testing of all sorts of shit seem to be the most reliable and also most manageable ways to run the leaderboards for them; in the end it's down to the supermods, but DLC leaderboards are in high demand, and I myself would like to see them on there. But, this is a forum and so if anyone has any changes or suggestions, feel free to post them so the higher ups can make their final decisions.

Plakue and s1a1n1d1i like this
United KingdomXTerminator7 years ago

So I've been testing this for, well, ages, and its not easy to do. The first time I did it was in my 1:37:34 rekkie for NG Easy, and I did it by accident, leading me to know well, its possible, and it'll save you about 10-20 seconds.

Here's the video for it, yeah its shit quality I know

So my testing has concluded: It takes 10 shots to bring him to the floor. I use 9, reload, and then whatever I've got left. If you drop him before you reload, you lose time, and heres why: When jack goes down he has two counters: A; a damage counter and B; a time counter. You want to run down that damage counter, not that time counter. If you deal a certain amount of damage within that time he'll go for the chainsaw, or if you leave him long enough he'll also do that, but you wont one cycle him.

But heres the kicker, you don't even need the bullets I had in reality, just so long as you do the damage, I've done it in as little as 5 bullets and the rest knifing. (More bullets =/= more damage, as soon as he hits cap he gets up, easily doable with 5 shots and a knife)

Now once he gets up, be careful. You don't really want to slash him more than sort of 12-13 times or his counter health is now too low for head-to-chainsaw action. I normally slash him a couple of times whilst he's getting back up, then let him grab you, and ill explain that in a second.

Then i'll slash him 8-10 times whilst hes opening the cage, this makes prime health level for one cycle. The reason I let him grab me is because in my testing I found that 99% of the time I didn't let him grab me, he wouldn't one cycle, it could be a literal TINY difficulty modifier, but it does the trick for me it seems (then again, could just be unlucky)

So now you've set him up for it. Stop slashing and keep pushing into that chainsaw corner, as soon as you grab it, keep backing into that corner and thrust attack him, he MUST hit you. When he hits you he's going to clip through you and put himself into that corner. When he does, I've found that you can either just thrust attack, or one slash and thrust, the one slashing seems to be more reliable as of recent testing.

Now heres the thing: Do not miss any chainsaw time, and aim for the head after a couple of seconds. If you don't connect with the front of his body or head, a lot of the time he falls down, which means? You guessed it, no one cycle. You want to drive that bad boy right into his skull, and drive it hard.

Now he's down, don't let up, and don't miss any more hits, as soon as you regain control hold those mouse buttons down and thrust thrust thrust. If you don't get every single tic of that chainsaw damage on him within about 0.5-1 second of him going down, no one cycle. You miss, no one cycle, you position him badly, no one cycle.

And remember, he can still take damage while getting up.

Happy chainsawing!

Plakue likes this
United KingdomXTerminator9 years ago

Relatively new speedrunner here, i go by X or XTerm!

From the UK, not got any submitted runs yet but i ought to have soon, currently working on Resident Evil Remastered runs.

Anybody wanting to talk more I'd love to add you on skype or steam, if not I'll be here!

Good to be here, runners n watchers, X out!

About XTerminator
If only I could be so grossly incandescent
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