The setup was already known, but i didn't know it was that much consistent. Thanks !
I'm going to reply to the ideas now.
31 star : Doesn't make any sense adding it to SM64DS due to the rabbit clips imo. 30 star wouldn't make any sense neither though, since you would need to clip behind DDD even though you have 30 star (what's the point of collecting 30 stars then ?)
3 star : I don't think it would be possible to build up a setup for catching the rabbit in the right position, since it's litteraly TAS-only for this rabbit, because he's too far to the wall. Even if we were able to do it, what then ? We would need to clip behind the rabbit by jumping behind him and talking. Normal clip is already hard, but jumping clip is more harder than any other hard trick in the whole game. What if we are able to clip behind him ? We need to jump or we fall. We need to land on the floor without coming back into the room. There's barely enough floor to land on. And we cannot STAND on it, since there's no floor collision there. And there aren't any textures for the main hall, but the skip requires very precise placements. And reaching the loading zone of the door is harder than it looks. It not just like you longjump into it and gg.
120 star : Tbh i don't find this one weird, it could actually be good since it skips rabbit RNG and some annoying secret stars (like the moat)
100% : In EVERY Parallel Universes I had travelled, not any cork box told be that this category is useful. Seriously, why catching all the rabbits ? It's annoying and it has no point in the game progression. You could also say 100% open all cannons, get all max coins, having 100 lives, all the useless stuff in the game. By the way, refering to the progression of the game, 150 star IS 100%.
See you there from the 8th PU of BBH map.
Could you please link the active 3 star TAS instead of the obsolete one ? I've been working on it so I would want to stop that people still link the old TAS.