Comments
United StatesMrTim1315 years ago

you should probably work on getting a few PBs before practicing fpg because it would help tremendously to be intimately familiar with the game's physics first

Like and Mars02 like this
United StatesMrTim1315 years ago

The problem is UITIUA warpless would simply remove a layer of difficulty from warpless runs and it wouldn't allow any new strategies, basically just making it an easier warpless category

United StatesMrTim1315 years ago

also iirc if u just started playing u have to wait to unlock all features

United StatesMrTim1315 years ago

low 457 any%, possibly 456 if I ever git gud at fpg

United StatesMrTim1315 years ago

"Beating the game" is defined as touching the 8-4 axe on first quest, so no

iplaymario124 likes this
United StatesMrTim1315 years ago

According to the rules, you can use FCEUX, Nestopia, Bizhawk, or OpenEMU.

United StatesMrTim1315 years ago

This is a pretty good video explaining what you can do on most of the cheep patterns.

australian likes this
United StatesMrTim1315 years ago

Both of these are found in "automatic timer" inside the Resources tab (this is a .lua file, which can then be accessed in FCEUX by going to File > Lua > New Lua Script Window and browsing for the "automatic timer" file). Note that the xpos component cannot be used in runs, which can be removed by changing the displayXpos value to false inside the .lua file.

iplaymario124, Milerski and 4 others like this
United StatesMrTim1315 years ago

don't worry if you don't get consistent on that jump right away; a lot of people use the safe strats for a while after starting out until they get used to the physics of this game

KingOfJonnyBoy and Milerski like this
United StatesMrTim1315 years ago

on that note, i don't believe anybody has mentioned this in this thread yet, but darbian made a great tutorial a couple years ago that's extremely helpful for learning this game (it's a bit outdated for some of the harder strats, but you probably won't have to worry about those until at least a sub 5).

KingOfJonnyBoy, Ribb95, and zsjetu9 like this
United StatesMrTim1315 years ago

I mean you should definitely play it at least a couple times over first, and maybe start with a goal of sub 7. It's really important to learn the physics of this game

KingOfJonnyBoy and Mars02 like this
United StatesMrTim1315 years ago

No but WSplit is a lot easier to parse than other splitters such as Livesplit. As most runners do, you can always convert your splits to Wsplit using https://splits.io/ or a similar resource.

United StatesMrTim1315 years ago

fast accel isn't currently considered a glitch (since the devs most likely intended for mario to accelerate faster when facing the opposite direction)

United StatesMrTim1315 years ago

Also, many people find backwards jumps extremely difficult when starting out the game, so in 4-2 I would recommend starting with going up the vine rather than the wrong warp

Nolmy and Darpey like this
United StatesMrTim1315 years ago

I would guess that would be because the current warp memory would be the warp zone you were currently in, so the game just loads that zone after you take a warp

Marikh and coolestto like this
United StatesMrTim1315 years ago

if you don’t enter the pipe to the coin cash as soon as possible, then yeah some 380s might lose the framerule

United StatesMrTim1315 years ago

technically yes, but due to framerules (the concept that you can only lose/gain time in increments of 21 frames), it usually won’t lose any time at all

Deleted
likes this
United StatesMrTim1315 years ago

I heard from Kosmic and can confirm - all runners will be running small fire warpless.

United StatesMrTim1315 years ago

I mean the a situation where optimally the level would end on the last frame of XX1 on the timer, and the last frame of the frame rule would be the first frame of XX0 on the timer. In that situation, you'd have to lose exactly one frame to complete it optimally, because losing 2 or more frames would push you off the framerule and not losing any frames would get you a firework which would take up 2 frames and push you off the framerule.

United StatesMrTim1315 years ago

imagine if there was a level where you'd have to lose exactly one frame to get the optimal framerule

Lul_ecks_dee likes this
About MrTim131
Joined
7 years ago
Online
3 years ago
Runs
12
Games run
Super Mario Bros.
Super Mario Bros.
Last run 5 years ago
10
Runs
Super Mario Bros. Category Extensions
2
Runs
Games followed
Super Mario Bros. Category Extensions
822
visits
Super Mario Bros.
Super Mario Bros.
Last visit 3 years ago
2,503
visits
Super Mario Maker
Super Mario Maker
Last visit 5 years ago
261
visits
All Night Nippon Super Mario Bros.
61
visits