In fact making two categories have some sense, when you take the time of the second player, it's like doing the same as we do in 1 player mode, but without AI. By taking the time of the first player, it's probably allow cool strats, but I didn't take the time to hunt for them. an example of cool possible strat is jumping over laser by suiciding one player to make a platform, or use a player to clean boxes or some other things that can slow down the other player. That's why I asked for this category.
in fact I think the 2 categories make a lot of sense and can be very different. 2Player category is more like two synchronized 1Player run and that is pretty hard and impressive, and Coop is about doing fat strats to improve the speed of 1 Player.
Hello, like you can see we love this game with axjavel and we think about a new category. the goal is to make a 2P run, but to take the time of the first runner and not the second. Like this it allows a lot of cool strats and it can become very impressive.
toad is obvisouly a cheater, I don't know why he's not ban of speedrun.com
I agree with TheMarshmallow, and what if we find a vault skip ? the only argument "That's useless, we can't save time here" will be false. So what to do if this happens? remove this rule and reject all the runs using the save ?
you are forced to do the turret conservation, unless you want to spent many hours in 17 trying to climb on the cube. If you want to, then good luck ;)